GameJam Progress Day 2
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26
Assets/Scripts/GameSettings.cs
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26
Assets/Scripts/GameSettings.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class GameSettings : MonoBehaviour
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{
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public bool backgroundMusic = true;
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public int playerMode = 1;
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private void Awake()
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{
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DontDestroyOnLoad(this);
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}
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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