GameJam Progress Day 2

This commit is contained in:
2020-07-13 09:19:57 +02:00
parent 05867d287b
commit 00b63ee77a
52 changed files with 8786 additions and 23 deletions

View File

@@ -0,0 +1,22 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class SetPlayerMode : MonoBehaviour
{
public int playerMode;
private GameSettings settings;
// Start is called before the first frame update
void Start()
{
this.settings = GameObject.Find("/settings").GetComponent<GameSettings>();
}
void OnMouseDown()
{
this.settings.playerMode = this.playerMode;
SceneManager.LoadScene("main", LoadSceneMode.Single);
}
}