Gameplay improvement

This commit is contained in:
2020-01-19 18:43:37 +01:00
parent f866882f24
commit 0d80cee4aa
20 changed files with 953 additions and 54 deletions

View File

@@ -245,6 +245,7 @@ GameObject:
- component: {fileID: 1046011662954448653}
- component: {fileID: 1046011662954448654}
- component: {fileID: 1046011662954448650}
- component: {fileID: 6868944914687015157}
m_Layer: 0
m_Name: ForceZone
m_TagString: Untagged
@@ -260,9 +261,10 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1046011662954448640}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.39, z: -2.8}
m_LocalScale: {x: 1.8, y: 1, z: 4}
m_Children: []
m_LocalPosition: {x: -0, y: 0.39, z: -1.15}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 7660261297212069549}
m_Father: {fileID: 1046011661964092271}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@@ -273,7 +275,7 @@ MeshFilter:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1046011662954448640}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
m_Mesh: {fileID: -5495902117074765545, guid: 03a194d7a48bcd74e8a15bc7673002c0, type: 3}
--- !u!23 &1046011662954448652
MeshRenderer:
m_ObjectHideFlags: 0
@@ -321,7 +323,7 @@ BoxCollider:
m_GameObject: {fileID: 1046011662954448640}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
m_Enabled: 0
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
@@ -338,7 +340,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
force: 2200
player: {fileID: 1046011661964092256}
forceOrigin: {fileID: 3551438943167604206}
--- !u!82 &1046011662954448650
AudioSource:
m_ObjectHideFlags: 0
@@ -435,6 +437,50 @@ AudioSource:
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!64 &6868944914687015157
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1046011662954448640}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 3
m_Convex: 1
m_CookingOptions: 14
m_Mesh: {fileID: -5495902117074765545, guid: 03a194d7a48bcd74e8a15bc7673002c0, type: 3}
--- !u!1 &3551438943167604206
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7660261297212069549}
m_Layer: 0
m_Name: ForceOrigin
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7660261297212069549
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3551438943167604206}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1046011662954448655}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!64 &5779473222707195751
MeshCollider:
m_ObjectHideFlags: 0