Tweaked project settings
Smaller fixed timestep to avoid collision issues Added Splashscreen Configured general build settings
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@@ -66,6 +66,7 @@ MonoBehaviour:
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lockBoost: 0
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boostSound: {fileID: 8300000, guid: 381b83f48d13a2e4a9315848144c9b9e, type: 3}
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pitchModifier: {x: 0.2, y: 0.3}
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inputTimeout: 0
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--- !u!54 &1046011661964092269
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Rigidbody:
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m_ObjectHideFlags: 0
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@@ -504,9 +505,9 @@ MeshCollider:
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m_GameObject: {fileID: 9053857059518369811}
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m_Material: {fileID: 0}
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m_IsTrigger: 0
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m_Enabled: 0
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m_Enabled: 1
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serializedVersion: 3
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m_Convex: 1
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m_Convex: 0
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m_CookingOptions: 14
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m_Mesh: {fileID: -5495902117074765545, guid: e9da5323b9c79a04289736c4b3423b12, type: 3}
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--- !u!1001 &210777557842174434
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