Tweaked project settings

Smaller fixed timestep to avoid collision issues
Added Splashscreen
Configured general build settings
This commit is contained in:
2020-01-30 23:51:38 +01:00
parent 12dbfae935
commit 6d8415b748
12 changed files with 258 additions and 166 deletions

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@@ -13,7 +13,7 @@ PlayerSettings:
useOnDemandResources: 0
accelerometerFrequency: 60
companyName: KittenBox
productName: Bosst Baller
productName: Boost
defaultCursor: {fileID: 0}
cursorHotspot: {x: 0, y: 0}
m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
@@ -39,17 +39,19 @@ PlayerSettings:
y: 0
width: 1
height: 1
m_SplashScreenLogos: []
m_SplashScreenLogos:
- logo: {fileID: 21300000, guid: 2285635fa6b40484da9a80c63e35859b, type: 3}
duration: 3
m_VirtualRealitySplashScreen: {fileID: 0}
m_HolographicTrackingLossScreen: {fileID: 0}
defaultScreenWidth: 1024
defaultScreenHeight: 768
defaultScreenWidthWeb: 960
defaultScreenHeightWeb: 600
defaultScreenWidthWeb: 1600
defaultScreenHeightWeb: 900
m_StereoRenderingPath: 0
m_ActiveColorSpace: 0
m_MTRendering: 1
m_StackTraceTypes: 010000000100000001000000010000000100000001000000
m_StackTraceTypes: 000000000000000000000000000000000000000001000000
iosShowActivityIndicatorOnLoading: -1
androidShowActivityIndicatorOnLoading: -1
displayResolutionDialog: 0
@@ -69,7 +71,7 @@ PlayerSettings:
androidBlitType: 0
defaultIsNativeResolution: 1
macRetinaSupport: 1
runInBackground: 1
runInBackground: 0
captureSingleScreen: 0
muteOtherAudioSources: 0
Prepare IOS For Recording: 0
@@ -120,7 +122,7 @@ PlayerSettings:
16:10: 1
16:9: 1
Others: 1
bundleVersion: 0.1
bundleVersion: 0.2
preloadedAssets: []
metroInputSource: 0
wsaTransparentSwapchain: 0
@@ -283,7 +285,99 @@ PlayerSettings:
m_Width: 128
m_Height: 128
m_Kind: 0
m_BuildTargetPlatformIcons: []
m_BuildTargetPlatformIcons:
- m_BuildTarget: Android
m_Icons:
- m_Textures: []
m_Width: 432
m_Height: 432
m_Kind: 2
m_SubKind:
- m_Textures: []
m_Width: 324
m_Height: 324
m_Kind: 2
m_SubKind:
- m_Textures: []
m_Width: 216
m_Height: 216
m_Kind: 2
m_SubKind:
- m_Textures: []
m_Width: 162
m_Height: 162
m_Kind: 2
m_SubKind:
- m_Textures: []
m_Width: 108
m_Height: 108
m_Kind: 2
m_SubKind:
- m_Textures: []
m_Width: 81
m_Height: 81
m_Kind: 2
m_SubKind:
- m_Textures: []
m_Width: 192
m_Height: 192
m_Kind: 1
m_SubKind:
- m_Textures: []
m_Width: 144
m_Height: 144
m_Kind: 1
m_SubKind:
- m_Textures: []
m_Width: 96
m_Height: 96
m_Kind: 1
m_SubKind:
- m_Textures: []
m_Width: 72
m_Height: 72
m_Kind: 1
m_SubKind:
- m_Textures: []
m_Width: 48
m_Height: 48
m_Kind: 1
m_SubKind:
- m_Textures: []
m_Width: 36
m_Height: 36
m_Kind: 1
m_SubKind:
- m_Textures: []
m_Width: 192
m_Height: 192
m_Kind: 0
m_SubKind:
- m_Textures: []
m_Width: 144
m_Height: 144
m_Kind: 0
m_SubKind:
- m_Textures: []
m_Width: 96
m_Height: 96
m_Kind: 0
m_SubKind:
- m_Textures: []
m_Width: 72
m_Height: 72
m_Kind: 0
m_SubKind:
- m_Textures: []
m_Width: 48
m_Height: 48
m_Kind: 0
m_SubKind:
- m_Textures: []
m_Width: 36
m_Height: 36
m_Kind: 0
m_SubKind:
m_BuildTargetBatching:
- m_BuildTarget: Standalone
m_StaticBatching: 1
@@ -549,13 +643,13 @@ PlayerSettings:
webGLDebugSymbols: 0
webGLEmscriptenArgs:
webGLModulesDirectory:
webGLTemplate: APPLICATION:Default
webGLTemplate: APPLICATION:Minimal
webGLAnalyzeBuildSize: 0
webGLUseEmbeddedResources: 0
webGLCompressionFormat: 1
webGLLinkerTarget: 1
webGLThreadsSupport: 0
webGLWasmStreaming: 0
webGLWasmStreaming: 1
scriptingDefineSymbols:
1: UNITY_POST_PROCESSING_STACK_V2
7: UNITY_POST_PROCESSING_STACK_V2

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@@ -3,7 +3,7 @@
--- !u!5 &1
TimeManager:
m_ObjectHideFlags: 0
Fixed Timestep: 0.02
Fixed Timestep: 0.01
Maximum Allowed Timestep: 0.33333334
m_TimeScale: 1
Maximum Particle Timestep: 0.03

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