Add AI Controller
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@@ -45,8 +45,8 @@ public class GameManager : MonoBehaviour
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// Update is called once per frame
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void Update()
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{
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Debug.Log("Calculating matrix: Vector(" + Time.deltaTime * Random.Range(12, 123) + ")");
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Debug.Log("Hacking pentagon: in pr0gress...");
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//Debug.Log("Calculating matrix: Vector(" + Time.deltaTime * Random.Range(12, 123) + ")");
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//Debug.Log("Hacking pentagon: in pr0gress...");
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this.scoreLabel.text = "Score: " + this.scorePlayer1 + " : " + this.scorePlayer2;
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if (this.scorePlayer1 >= maxGoals)
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