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Normal file
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7
Assets/Models/ship.blend1.meta
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Assets/Physics Materials.meta
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Normal file
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14
Assets/Physics Materials/Bouncy.physicMaterial
Normal file
14
Assets/Physics Materials/Bouncy.physicMaterial
Normal file
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!134 &13400000
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8
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8
Assets/Physics Materials/Bouncy.physicMaterial.meta
Normal file
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7
Assets/Physics Materials/desktop.ini.meta
Normal file
7
Assets/Physics Materials/desktop.ini.meta
Normal file
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8
Assets/Scenes.meta
Normal file
8
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Normal file
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Normal file
7
Assets/Scenes/desktop.ini.meta
Normal file
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2199
Assets/Scenes/main.unity
Normal file
2199
Assets/Scenes/main.unity
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/Scenes/main.unity.meta
Normal file
7
Assets/Scenes/main.unity.meta
Normal file
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8
Assets/Scripts.meta
Normal file
8
Assets/Scripts.meta
Normal file
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26
Assets/Scripts/ForceZone.cs
Normal file
26
Assets/Scripts/ForceZone.cs
Normal file
@@ -0,0 +1,26 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class ForceZone : MonoBehaviour
|
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|
{
|
||||||
|
public float force = 0;
|
||||||
|
// Start is called before the first frame update
|
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|
void Start()
|
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|
{
|
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|
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|
}
|
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|
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|
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|
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|
void Update()
|
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|
{
|
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|
|
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|
}
|
||||||
|
|
||||||
|
private void OnTriggerStay(Collider other)
|
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|
{
|
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|
Vector3 direction = other.transform.position - this.transform.position;
|
||||||
|
Debug.DrawRay(this.transform.position, direction);
|
||||||
|
other.transform.GetComponent<Rigidbody>().AddForce(direction.normalized * this.force * Time.deltaTime, ForceMode.Impulse);
|
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|
}
|
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|
}
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11
Assets/Scripts/ForceZone.cs.meta
Normal file
11
Assets/Scripts/ForceZone.cs.meta
Normal file
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44
Assets/Scripts/GameManager.cs
Normal file
44
Assets/Scripts/GameManager.cs
Normal file
@@ -0,0 +1,44 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
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|
public class GameManager : MonoBehaviour
|
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|
{
|
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|
public int scorePlayer1 = 0;
|
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|
public int scorePlayer2 = 0;
|
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|
|
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|
public Transform player1;
|
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|
public Transform player2;
|
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|
public Transform ball;
|
||||||
|
|
||||||
|
public Transform player1Initial, player2Initial, ballInitial;
|
||||||
|
|
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|
/* UI */
|
||||||
|
public Text scoreLabel;
|
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|
|
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|
// Start is called before the first frame update
|
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|
void Start()
|
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|
{
|
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|
this.player1Initial = new GameObject().transform;
|
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|
this.player1Initial.position = this.player1.position;
|
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|
|
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|
this.player2Initial = new GameObject().transform;
|
||||||
|
this.player2Initial.position = this.player2.position;
|
||||||
|
|
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|
this.ballInitial = new GameObject().transform;
|
||||||
|
this.ballInitial.position = this.ball.position;
|
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|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
|
||||||
|
{
|
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|
this.scoreLabel.text = "Score: " + this.scorePlayer1 + " : " + this.scorePlayer2;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ResetPositions()
|
||||||
|
{
|
||||||
|
this.player1.position = this.player1Initial.position;
|
||||||
|
this.player2.position = this.player2Initial.position;
|
||||||
|
this.ball.position = this.ballInitial.position;
|
||||||
|
}
|
||||||
|
}
|
||||||
11
Assets/Scripts/GameManager.cs.meta
Normal file
11
Assets/Scripts/GameManager.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
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|
guid: 55bf84c610791ef4080484d67d35c0c4
|
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|
MonoImporter:
|
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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|
icon: {instanceID: 0}
|
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|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
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38
Assets/Scripts/Goal.cs
Normal file
38
Assets/Scripts/Goal.cs
Normal file
@@ -0,0 +1,38 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class Goal : MonoBehaviour
|
||||||
|
{
|
||||||
|
public GameManager gm;
|
||||||
|
public int playerNumber = 0;
|
||||||
|
|
||||||
|
// Start is called before the first frame update
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
this.gm = GameObject.FindGameObjectWithTag("GameManager").GetComponent<GameManager>();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnTriggerEnter(Collider other)
|
||||||
|
{
|
||||||
|
if (other.transform.tag == "Ball")
|
||||||
|
{
|
||||||
|
if (this.playerNumber == 1)
|
||||||
|
{
|
||||||
|
this.gm.scorePlayer2 += 1;
|
||||||
|
}
|
||||||
|
if (this.playerNumber == 2)
|
||||||
|
{
|
||||||
|
this.gm.scorePlayer1 += 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
this.gm.ResetPositions();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
11
Assets/Scripts/Goal.cs.meta
Normal file
11
Assets/Scripts/Goal.cs.meta
Normal file
@@ -0,0 +1,11 @@
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externalObjects: {}
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userData:
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assetBundleVariant:
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63
Assets/Scripts/PlayerController.cs
Normal file
63
Assets/Scripts/PlayerController.cs
Normal file
@@ -0,0 +1,63 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class PlayerController : MonoBehaviour
|
||||||
|
{
|
||||||
|
public string playerNumber;
|
||||||
|
public float rotationSpeed = 100;
|
||||||
|
public float movementSpeed = 100;
|
||||||
|
public Rigidbody rb;
|
||||||
|
public GameObject forceZone;
|
||||||
|
public float boostSpeed = 0;
|
||||||
|
public float boostDuration = 0;
|
||||||
|
public float lastBoostTime = 0;
|
||||||
|
public bool lockBoost = false;
|
||||||
|
// Start is called before the first frame update
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
this.rb = GetComponent<Rigidbody>();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
float rotationDirection = Input.GetAxis("Horizontal" + this.playerNumber);
|
||||||
|
float movementDirection = Input.GetAxis("Vertical" + this.playerNumber);
|
||||||
|
|
||||||
|
if (rotationDirection > 0)
|
||||||
|
{
|
||||||
|
transform.Rotate(Vector3.up, this.rotationSpeed * Time.deltaTime);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (rotationDirection < 0)
|
||||||
|
{
|
||||||
|
transform.Rotate(Vector3.up, -this.rotationSpeed * Time.deltaTime);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (movementDirection > 0)
|
||||||
|
{
|
||||||
|
this.rb.AddRelativeForce(Vector3.forward * this.movementSpeed * Time.deltaTime, ForceMode.Impulse);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (movementDirection < 0)
|
||||||
|
{
|
||||||
|
this.rb.AddRelativeForce(Vector3.back * this.movementSpeed * Time.deltaTime, ForceMode.Impulse);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (Input.GetButtonDown("Boost" + this.playerNumber) && !this.lockBoost)
|
||||||
|
{
|
||||||
|
this.rb.AddRelativeForce(Vector3.forward * this.boostSpeed * Time.deltaTime, ForceMode.Impulse);
|
||||||
|
this.forceZone.SetActive(true);
|
||||||
|
this.lastBoostTime = Time.time;
|
||||||
|
this.lockBoost = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (Time.time > (this.lastBoostTime + this.boostDuration))
|
||||||
|
{
|
||||||
|
this.lockBoost = false;
|
||||||
|
this.forceZone.SetActive(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
11
Assets/Scripts/PlayerController.cs.meta
Normal file
11
Assets/Scripts/PlayerController.cs.meta
Normal file
@@ -0,0 +1,11 @@
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Assets/Scripts/desktop.ini.meta
Normal file
7
Assets/Scripts/desktop.ini.meta
Normal file
@@ -0,0 +1,7 @@
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Assets/desktop.ini.meta
Normal file
7
Assets/desktop.ini.meta
Normal file
@@ -0,0 +1,7 @@
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44
Packages/manifest.json
Normal file
44
Packages/manifest.json
Normal file
@@ -0,0 +1,44 @@
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{
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|
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"com.unity.modules.ai": "1.0.0",
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|
"com.unity.modules.androidjni": "1.0.0",
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|
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|
"com.unity.modules.physics2d": "1.0.0",
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|
"com.unity.modules.screencapture": "1.0.0",
|
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"com.unity.modules.terrain": "1.0.0",
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|
"com.unity.modules.terrainphysics": "1.0.0",
|
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"com.unity.modules.tilemap": "1.0.0",
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|
"com.unity.modules.ui": "1.0.0",
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|
"com.unity.modules.uielements": "1.0.0",
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||||||
|
"com.unity.modules.umbra": "1.0.0",
|
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"com.unity.modules.unityanalytics": "1.0.0",
|
||||||
|
"com.unity.modules.unitywebrequest": "1.0.0",
|
||||||
|
"com.unity.modules.unitywebrequestassetbundle": "1.0.0",
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|
"com.unity.modules.unitywebrequestaudio": "1.0.0",
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|
"com.unity.modules.unitywebrequesttexture": "1.0.0",
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|
"com.unity.modules.unitywebrequestwww": "1.0.0",
|
||||||
|
"com.unity.modules.vehicles": "1.0.0",
|
||||||
|
"com.unity.modules.video": "1.0.0",
|
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|
"com.unity.modules.vr": "1.0.0",
|
||||||
|
"com.unity.modules.wind": "1.0.0",
|
||||||
|
"com.unity.modules.xr": "1.0.0"
|
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|
}
|
||||||
|
}
|
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ProjectSettings/AudioManager.asset
Normal file
BIN
ProjectSettings/AudioManager.asset
Normal file
Binary file not shown.
BIN
ProjectSettings/ClusterInputManager.asset
Normal file
BIN
ProjectSettings/ClusterInputManager.asset
Normal file
Binary file not shown.
34
ProjectSettings/DynamicsManager.asset
Normal file
34
ProjectSettings/DynamicsManager.asset
Normal file
@@ -0,0 +1,34 @@
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ProjectSettings/EditorBuildSettings.asset
Normal file
BIN
ProjectSettings/EditorBuildSettings.asset
Normal file
Binary file not shown.
26
ProjectSettings/EditorSettings.asset
Normal file
26
ProjectSettings/EditorSettings.asset
Normal file
@@ -0,0 +1,26 @@
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ProjectSettings/GraphicsSettings.asset
Normal file
64
ProjectSettings/GraphicsSettings.asset
Normal file
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ProjectSettings/InputManager.asset
Normal file
359
ProjectSettings/InputManager.asset
Normal file
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Normal file
BIN
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Binary file not shown.
56
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Normal file
56
ProjectSettings/Physics2DSettings.asset
Normal file
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!19 &1
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BIN
ProjectSettings/PresetManager.asset
Normal file
BIN
ProjectSettings/PresetManager.asset
Normal file
Binary file not shown.
658
ProjectSettings/ProjectSettings.asset
Normal file
658
ProjectSettings/ProjectSettings.asset
Normal file
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|||||||
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!129 &1
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|
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|
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|
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|
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|
shadowNearPlaneOffset: 3
|
||||||
|
shadowCascade2Split: 0.33333334
|
||||||
|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||||
|
shadowmaskMode: 1
|
||||||
|
blendWeights: 4
|
||||||
|
textureQuality: 0
|
||||||
|
anisotropicTextures: 2
|
||||||
|
antiAliasing: 2
|
||||||
|
softParticles: 1
|
||||||
|
softVegetation: 1
|
||||||
|
realtimeReflectionProbes: 1
|
||||||
|
billboardsFaceCameraPosition: 1
|
||||||
|
vSyncCount: 1
|
||||||
|
lodBias: 1.5
|
||||||
|
maximumLODLevel: 0
|
||||||
|
streamingMipmapsActive: 0
|
||||||
|
streamingMipmapsAddAllCameras: 1
|
||||||
|
streamingMipmapsMemoryBudget: 512
|
||||||
|
streamingMipmapsRenderersPerFrame: 512
|
||||||
|
streamingMipmapsMaxLevelReduction: 2
|
||||||
|
streamingMipmapsMaxFileIORequests: 1024
|
||||||
|
particleRaycastBudget: 1024
|
||||||
|
asyncUploadTimeSlice: 2
|
||||||
|
asyncUploadBufferSize: 16
|
||||||
|
asyncUploadPersistentBuffer: 1
|
||||||
|
resolutionScalingFixedDPIFactor: 1
|
||||||
|
excludedTargetPlatforms: []
|
||||||
|
- serializedVersion: 2
|
||||||
|
name: Ultra
|
||||||
|
pixelLightCount: 4
|
||||||
|
shadows: 2
|
||||||
|
shadowResolution: 2
|
||||||
|
shadowProjection: 1
|
||||||
|
shadowCascades: 4
|
||||||
|
shadowDistance: 150
|
||||||
|
shadowNearPlaneOffset: 3
|
||||||
|
shadowCascade2Split: 0.33333334
|
||||||
|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||||
|
shadowmaskMode: 1
|
||||||
|
blendWeights: 4
|
||||||
|
textureQuality: 0
|
||||||
|
anisotropicTextures: 2
|
||||||
|
antiAliasing: 2
|
||||||
|
softParticles: 1
|
||||||
|
softVegetation: 1
|
||||||
|
realtimeReflectionProbes: 1
|
||||||
|
billboardsFaceCameraPosition: 1
|
||||||
|
vSyncCount: 1
|
||||||
|
lodBias: 2
|
||||||
|
maximumLODLevel: 0
|
||||||
|
streamingMipmapsActive: 0
|
||||||
|
streamingMipmapsAddAllCameras: 1
|
||||||
|
streamingMipmapsMemoryBudget: 512
|
||||||
|
streamingMipmapsRenderersPerFrame: 512
|
||||||
|
streamingMipmapsMaxLevelReduction: 2
|
||||||
|
streamingMipmapsMaxFileIORequests: 1024
|
||||||
|
particleRaycastBudget: 4096
|
||||||
|
asyncUploadTimeSlice: 2
|
||||||
|
asyncUploadBufferSize: 16
|
||||||
|
asyncUploadPersistentBuffer: 1
|
||||||
|
resolutionScalingFixedDPIFactor: 1
|
||||||
|
excludedTargetPlatforms: []
|
||||||
|
m_PerPlatformDefaultQuality:
|
||||||
|
Android: 2
|
||||||
|
Lumin: 5
|
||||||
|
Nintendo 3DS: 5
|
||||||
|
Nintendo Switch: 5
|
||||||
|
PS4: 5
|
||||||
|
PSP2: 2
|
||||||
|
Standalone: 5
|
||||||
|
WebGL: 3
|
||||||
|
Windows Store Apps: 5
|
||||||
|
XboxOne: 5
|
||||||
|
iPhone: 2
|
||||||
|
tvOS: 2
|
||||||
45
ProjectSettings/TagManager.asset
Normal file
45
ProjectSettings/TagManager.asset
Normal file
@@ -0,0 +1,45 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!78 &1
|
||||||
|
TagManager:
|
||||||
|
serializedVersion: 2
|
||||||
|
tags:
|
||||||
|
- Ball
|
||||||
|
- GameManager
|
||||||
|
layers:
|
||||||
|
- Default
|
||||||
|
- TransparentFX
|
||||||
|
- Ignore Raycast
|
||||||
|
-
|
||||||
|
- Water
|
||||||
|
- UI
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
m_SortingLayers:
|
||||||
|
- name: Default
|
||||||
|
uniqueID: 0
|
||||||
|
locked: 0
|
||||||
9
ProjectSettings/TimeManager.asset
Normal file
9
ProjectSettings/TimeManager.asset
Normal file
@@ -0,0 +1,9 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!5 &1
|
||||||
|
TimeManager:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
Fixed Timestep: 0.02
|
||||||
|
Maximum Allowed Timestep: 0.33333334
|
||||||
|
m_TimeScale: 0.8
|
||||||
|
Maximum Particle Timestep: 0.03
|
||||||
34
ProjectSettings/UnityConnectSettings.asset
Normal file
34
ProjectSettings/UnityConnectSettings.asset
Normal file
@@ -0,0 +1,34 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!310 &1
|
||||||
|
UnityConnectSettings:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 1
|
||||||
|
m_Enabled: 1
|
||||||
|
m_TestMode: 0
|
||||||
|
m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
|
||||||
|
m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
|
||||||
|
m_ConfigUrl: https://config.uca.cloud.unity3d.com
|
||||||
|
m_TestInitMode: 0
|
||||||
|
CrashReportingSettings:
|
||||||
|
m_EventUrl: https://perf-events.cloud.unity3d.com
|
||||||
|
m_Enabled: 0
|
||||||
|
m_LogBufferSize: 10
|
||||||
|
m_CaptureEditorExceptions: 1
|
||||||
|
UnityPurchasingSettings:
|
||||||
|
m_Enabled: 0
|
||||||
|
m_TestMode: 0
|
||||||
|
UnityAnalyticsSettings:
|
||||||
|
m_Enabled: 0
|
||||||
|
m_TestMode: 0
|
||||||
|
m_InitializeOnStartup: 1
|
||||||
|
UnityAdsSettings:
|
||||||
|
m_Enabled: 0
|
||||||
|
m_InitializeOnStartup: 1
|
||||||
|
m_TestMode: 0
|
||||||
|
m_IosGameId:
|
||||||
|
m_AndroidGameId:
|
||||||
|
m_GameIds: {}
|
||||||
|
m_GameId:
|
||||||
|
PerformanceReportingSettings:
|
||||||
|
m_Enabled: 0
|
||||||
BIN
ProjectSettings/VFXManager.asset
Normal file
BIN
ProjectSettings/VFXManager.asset
Normal file
Binary file not shown.
10
ProjectSettings/XRSettings.asset
Normal file
10
ProjectSettings/XRSettings.asset
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
{
|
||||||
|
"m_SettingKeys": [
|
||||||
|
"VR Device Disabled",
|
||||||
|
"VR Device User Alert"
|
||||||
|
],
|
||||||
|
"m_SettingValues": [
|
||||||
|
"False",
|
||||||
|
"False"
|
||||||
|
]
|
||||||
|
}
|
||||||
Reference in New Issue
Block a user