using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class SetPlayerMode : MonoBehaviour { public int playerMode; private GameSettings settings; // Start is called before the first frame update void Start() { this.settings = GameObject.Find("/settings").GetComponent(); } void OnMouseDown() { this.settings.playerMode = this.playerMode; SceneManager.LoadScene("main", LoadSceneMode.Single); } }