39 lines
826 B
C#
39 lines
826 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Goal : MonoBehaviour
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{
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public GameManager gm;
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public int playerNumber = 0;
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// Start is called before the first frame update
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void Start()
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{
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this.gm = GameObject.FindGameObjectWithTag("GameManager").GetComponent<GameManager>();
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}
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// Update is called once per frame
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void Update()
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{
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}
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private void OnTriggerEnter(Collider other)
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{
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if (other.transform.tag == "Ball")
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{
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if (this.playerNumber == 1)
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{
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this.gm.scorePlayer2 += 1;
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}
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if (this.playerNumber == 2)
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{
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this.gm.scorePlayer1 += 1;
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}
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this.gm.ResetPositions();
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}
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}
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}
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