28 lines
692 B
C#
28 lines
692 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class test : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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}
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private void OnDrawGizmos()
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{
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}
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// Update is called once per frame
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void Update()
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{
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//float horizontal = Input.GetAxis("Horizontal3");
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//float vertical = Input.GetAxis("Vertical3");
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//Vector3 direction = new Vector3(horizontal, 0, -vertical).normalized;
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//this.transform.rotation = Quaternion.LookRotation(Vector3.up, direction);
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//this.transform.position += Vector3.forward * -10 * Time.deltaTime;
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}
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}
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