Added health, respawning and Bullet spawners
This commit is contained in:
9676
Assets/Prefabs/Patterns/Double Pattern.prefab
Normal file
9676
Assets/Prefabs/Patterns/Double Pattern.prefab
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/Prefabs/Patterns/Double Pattern.prefab.meta
Normal file
7
Assets/Prefabs/Patterns/Double Pattern.prefab.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 33f16864f90b0494399efa097fdcb39f
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
19304
Assets/Prefabs/Patterns/Quad Spin.prefab
Normal file
19304
Assets/Prefabs/Patterns/Quad Spin.prefab
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/Prefabs/Patterns/Quad Spin.prefab.meta
Normal file
7
Assets/Prefabs/Patterns/Quad Spin.prefab.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0678182139845e7448149b383c283783
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -93,7 +93,7 @@ BoxCollider:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5132736053105504304}
|
||||
m_Material: {fileID: 0}
|
||||
m_IsTrigger: 0
|
||||
m_IsTrigger: 1
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_Size: {x: 1, y: 1, z: 1}
|
||||
@@ -110,3 +110,5 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: b7fc4a204d93a5744884d00c8aa7917c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
player: {fileID: 0}
|
||||
amount: 0.75
|
||||
|
||||
Reference in New Issue
Block a user