New graphics and general polish
Also fixed visual pickup bugs Sets up bloom effects and materials UI and ux adjustments/polish
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@@ -81,7 +81,7 @@ SpriteRenderer:
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 2100000, guid: 64e83f025eca68a46b806b1b3e488188, type: 2}
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m_StaticBatchInfo:
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firstSubMesh: 0
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subMeshCount: 0
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