New graphics and general polish
Also fixed visual pickup bugs Sets up bloom effects and materials UI and ux adjustments/polish
This commit is contained in:
@@ -1,5 +1,6 @@
|
||||
{
|
||||
"dependencies": {
|
||||
"com.unity.2d.sprite": "1.0.0",
|
||||
"com.unity.cinemachine": "2.8.4",
|
||||
"com.unity.collab-proxy": "1.15.15",
|
||||
"com.unity.feature.development": "1.0.1",
|
||||
@@ -7,6 +8,7 @@
|
||||
"com.unity.ide.visualstudio": "2.0.14",
|
||||
"com.unity.ide.vscode": "1.2.5",
|
||||
"com.unity.inputsystem": "1.3.0",
|
||||
"com.unity.postprocessing": "3.2.2",
|
||||
"com.unity.test-framework": "1.1.31",
|
||||
"com.unity.textmeshpro": "3.0.6",
|
||||
"com.unity.timeline": "1.6.4",
|
||||
|
||||
Reference in New Issue
Block a user