New graphics and general polish
Also fixed visual pickup bugs Sets up bloom effects and materials UI and ux adjustments/polish
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@@ -135,7 +135,8 @@ PlayerSettings:
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16:9: 1
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Others: 1
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bundleVersion: 0.1
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preloadedAssets: []
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preloadedAssets:
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- {fileID: 0}
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metroInputSource: 0
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wsaTransparentSwapchain: 0
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m_HolographicPauseOnTrackingLoss: 1
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@@ -700,7 +701,20 @@ PlayerSettings:
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webGLThreadsSupport: 0
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webGLDecompressionFallback: 0
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scriptingDefineSymbols:
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Standalone: STARTER_ASSETS_PACKAGES_CHECKED
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Android: UNITY_POST_PROCESSING_STACK_V2
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CloudRendering: UNITY_POST_PROCESSING_STACK_V2
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EmbeddedLinux: UNITY_POST_PROCESSING_STACK_V2
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GameCoreXboxOne: UNITY_POST_PROCESSING_STACK_V2
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Lumin: UNITY_POST_PROCESSING_STACK_V2
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Nintendo Switch: UNITY_POST_PROCESSING_STACK_V2
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PS4: UNITY_POST_PROCESSING_STACK_V2
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PS5: UNITY_POST_PROCESSING_STACK_V2
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Stadia: UNITY_POST_PROCESSING_STACK_V2
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Standalone: STARTER_ASSETS_PACKAGES_CHECKED;UNITY_POST_PROCESSING_STACK_V2
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WebGL: UNITY_POST_PROCESSING_STACK_V2
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Windows Store Apps: UNITY_POST_PROCESSING_STACK_V2
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XboxOne: UNITY_POST_PROCESSING_STACK_V2
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tvOS: UNITY_POST_PROCESSING_STACK_V2
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additionalCompilerArguments: {}
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platformArchitecture: {}
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scriptingBackend: {}
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