From 4e4bd27bbc78ffcbdb99ad0d050486adea1f46a4 Mon Sep 17 00:00:00 2001 From: Minzkraut Date: Sat, 16 Apr 2022 17:30:49 +0200 Subject: [PATCH] Add base classes and properties --- Assets/Prefabs.meta | 8 + Assets/Prefabs/Patterns.meta | 8 + Assets/Prefabs/Patterns/Pattern.prefab | 48 ++ Assets/Prefabs/Patterns/Pattern.prefab.meta | 7 + Assets/Prefabs/Pickups.meta | 8 + Assets/Prefabs/Pickups/Extinguisher.prefab | 112 +++ .../Prefabs/Pickups/Extinguisher.prefab.meta | 7 + .../Scenes/{SampleScene.unity => Main.unity} | 672 +++++++++++------- ...SampleScene.unity.meta => Main.unity.meta} | 2 +- Assets/Scripts.meta | 8 + Assets/Scripts/Core.meta | 8 + Assets/Scripts/Core/BulletManager.cs | 38 + Assets/Scripts/Core/BulletManager.cs.meta | 11 + Assets/Scripts/Core/GameManager.cs | 52 ++ Assets/Scripts/Core/GameManager.cs.meta | 11 + Assets/Scripts/Core/MusicManager.cs | 18 + Assets/Scripts/Core/MusicManager.cs.meta | 11 + Assets/Scripts/Core/Pattern.cs | 28 + Assets/Scripts/Core/Pattern.cs.meta | 11 + Assets/Scripts/Core/Settings.cs | 20 + Assets/Scripts/Core/Settings.cs.meta | 11 + Assets/Scripts/Core/UIManager.cs | 19 + Assets/Scripts/Core/UIManager.cs.meta | 11 + Assets/Scripts/Game.meta | 8 + Assets/Scripts/Game/Enemy.cs | 39 + Assets/Scripts/Game/Enemy.cs.meta | 11 + Assets/Scripts/Game/Pickup.cs | 11 + Assets/Scripts/Game/Pickup.cs.meta | 11 + Assets/Scripts/Game/Pickups.meta | 8 + Assets/Scripts/Game/Pickups/Extinguisher.cs | 23 + .../Scripts/Game/Pickups/Extinguisher.cs.meta | 11 + Assets/Scripts/Game/Player.cs | 41 ++ Assets/Scripts/Game/Player.cs.meta | 11 + Assets/Scripts/ParticleTest.cs | 24 + Assets/Scripts/ParticleTest.cs.meta | 11 + Packages/manifest.json | 1 + Packages/packages-lock.json | 26 + ProjectSettings/SceneTemplateSettings.json | 167 +++++ 38 files changed, 1264 insertions(+), 268 deletions(-) create mode 100644 Assets/Prefabs.meta create mode 100644 Assets/Prefabs/Patterns.meta create mode 100644 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+[System.Serializable] +public class PatternMap +{ + public PatternTypes patternType; + public Pattern pattern; +} +public class BulletManager : MonoBehaviour +{ + public PatternTypes patterns; + public List PatternMap = new List(); + public Pattern[] activePatterns; + + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } + + public Pattern SpawnPattern(PatternTypes pattern) + { + return null; + } +} diff --git a/Assets/Scripts/Core/BulletManager.cs.meta b/Assets/Scripts/Core/BulletManager.cs.meta new file mode 100644 index 0000000..2dc4eec --- /dev/null +++ b/Assets/Scripts/Core/BulletManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: e730f90587ca6724283034e7752fff7a +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git 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a/Assets/Scripts/Core/GameManager.cs.meta b/Assets/Scripts/Core/GameManager.cs.meta new file mode 100644 index 0000000..6886854 --- /dev/null +++ b/Assets/Scripts/Core/GameManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: b7f12c02a24e0d249b6060ba201115c1 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Core/MusicManager.cs b/Assets/Scripts/Core/MusicManager.cs new file mode 100644 index 0000000..0f1ce5e --- /dev/null +++ b/Assets/Scripts/Core/MusicManager.cs @@ -0,0 +1,18 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class MusicManager : MonoBehaviour +{ + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/Assets/Scripts/Core/MusicManager.cs.meta b/Assets/Scripts/Core/MusicManager.cs.meta new file mode 100644 index 0000000..8fc81ac --- /dev/null +++ b/Assets/Scripts/Core/MusicManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 22d982e1289bbbf48837b0f287279623 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Core/Pattern.cs b/Assets/Scripts/Core/Pattern.cs new file mode 100644 index 0000000..cfa5d65 --- /dev/null +++ b/Assets/Scripts/Core/Pattern.cs @@ -0,0 +1,28 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class Pattern : MonoBehaviour +{ + public string name = "Default Pattern"; + public ParticleSystem particleSystem; + private Enemy enemy; + + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } + + public void StartPattern(Enemy enemy) + { + //Start pattern + } + +} diff --git a/Assets/Scripts/Core/Pattern.cs.meta b/Assets/Scripts/Core/Pattern.cs.meta new file mode 100644 index 0000000..9dec9b5 --- /dev/null +++ b/Assets/Scripts/Core/Pattern.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 3d509b7549282024c918378f29b5d92f +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Core/Settings.cs b/Assets/Scripts/Core/Settings.cs new file mode 100644 index 0000000..8b0faf0 --- /dev/null +++ b/Assets/Scripts/Core/Settings.cs @@ -0,0 +1,20 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class Settings : MonoBehaviour +{ + public float musicVolume, sfxVolume; + + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/Assets/Scripts/Core/Settings.cs.meta b/Assets/Scripts/Core/Settings.cs.meta new file mode 100644 index 0000000..0916c3b --- /dev/null +++ b/Assets/Scripts/Core/Settings.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 7893080592dea814f8f8e3b0edce2d8a +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Core/UIManager.cs b/Assets/Scripts/Core/UIManager.cs new file mode 100644 index 0000000..ca12bda --- /dev/null +++ b/Assets/Scripts/Core/UIManager.cs @@ -0,0 +1,19 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class UIManager : MonoBehaviour +{ + + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/Assets/Scripts/Core/UIManager.cs.meta b/Assets/Scripts/Core/UIManager.cs.meta new file mode 100644 index 0000000..9fd25b6 --- /dev/null +++ b/Assets/Scripts/Core/UIManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 0bbbb4ae9371b4047babdb0a2bb32142 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Game.meta b/Assets/Scripts/Game.meta new file mode 100644 index 0000000..5e9e804 --- /dev/null +++ b/Assets/Scripts/Game.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 217e43aa79bd41443aa86383c28fc7b1 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Game/Enemy.cs b/Assets/Scripts/Game/Enemy.cs new file mode 100644 index 0000000..2bdae29 --- /dev/null +++ b/Assets/Scripts/Game/Enemy.cs @@ -0,0 +1,39 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class Enemy : MonoBehaviour +{ + public int baseScore; + public PatternTypes[] patterns; + public int CurrentPattern; + + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } + + private void Attack() + { + //Spawn pattern + } + + public void Consumed() + { + + } + + + private void OnPatternFinished() + { + //Increment pattern + } + +} diff --git a/Assets/Scripts/Game/Enemy.cs.meta b/Assets/Scripts/Game/Enemy.cs.meta new file mode 100644 index 0000000..1fe30bd --- /dev/null +++ b/Assets/Scripts/Game/Enemy.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: de3c419c34f77c346be26a8da3df1b8c +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Game/Pickup.cs b/Assets/Scripts/Game/Pickup.cs new file mode 100644 index 0000000..55d4140 --- /dev/null +++ b/Assets/Scripts/Game/Pickup.cs @@ -0,0 +1,11 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class Pickup : MonoBehaviour +{ + public virtual void OnPickup() + { + + } +} diff --git a/Assets/Scripts/Game/Pickup.cs.meta b/Assets/Scripts/Game/Pickup.cs.meta new file mode 100644 index 0000000..36953d3 --- /dev/null +++ b/Assets/Scripts/Game/Pickup.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 3c6b2b170636de74d8fb9e633b83f796 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Game/Pickups.meta b/Assets/Scripts/Game/Pickups.meta new file mode 100644 index 0000000..e318f02 --- /dev/null +++ b/Assets/Scripts/Game/Pickups.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 876832eb39b5522498c7ce23c7c44f85 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Game/Pickups/Extinguisher.cs b/Assets/Scripts/Game/Pickups/Extinguisher.cs new file mode 100644 index 0000000..07fdea2 --- /dev/null +++ b/Assets/Scripts/Game/Pickups/Extinguisher.cs @@ -0,0 +1,23 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class Extinguisher : Pickup +{ + public override void OnPickup() + { + throw new System.NotImplementedException(); + } + + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/Assets/Scripts/Game/Pickups/Extinguisher.cs.meta b/Assets/Scripts/Game/Pickups/Extinguisher.cs.meta new file mode 100644 index 0000000..627b538 --- /dev/null +++ b/Assets/Scripts/Game/Pickups/Extinguisher.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: b7fc4a204d93a5744884d00c8aa7917c +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Game/Player.cs b/Assets/Scripts/Game/Player.cs new file mode 100644 index 0000000..6f7195b --- /dev/null +++ b/Assets/Scripts/Game/Player.cs @@ -0,0 +1,41 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class Player : MonoBehaviour +{ + public int health; + public float speed; + public float trailLength; + public ParticleSystem trail; + + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } + + public void DecreaseTrail(float val) + { + //Decreate trail length (for pickups) + } + + public void BulletHit() + { + //Increate trail length + } + + private void OnParticleCollision(GameObject other) + { + if (other == trail) + { + //Hit by trail + } + } +} diff --git a/Assets/Scripts/Game/Player.cs.meta b/Assets/Scripts/Game/Player.cs.meta new file mode 100644 index 0000000..aafcd99 --- /dev/null +++ b/Assets/Scripts/Game/Player.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: f9730b12c97cfc744a4857cbe87723f2 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/ParticleTest.cs b/Assets/Scripts/ParticleTest.cs new file mode 100644 index 0000000..b5300ca --- /dev/null +++ b/Assets/Scripts/ParticleTest.cs @@ -0,0 +1,24 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class ParticleTest : MonoBehaviour +{ + public Pickup pickupTest; + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } + + private void OnParticleCollision(GameObject other) + { + Debug.Log(other); + } +} diff --git a/Assets/Scripts/ParticleTest.cs.meta b/Assets/Scripts/ParticleTest.cs.meta new file mode 100644 index 0000000..c3200a9 --- /dev/null +++ b/Assets/Scripts/ParticleTest.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 6e38d54d6c8b9eb4ea631ef6dde1158f +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Packages/manifest.json b/Packages/manifest.json index 6bb2a04..e3c3832 100644 --- a/Packages/manifest.json +++ b/Packages/manifest.json @@ -8,6 +8,7 @@ "com.unity.test-framework": "1.1.31", "com.unity.textmeshpro": "3.0.6", "com.unity.timeline": "1.6.4", + "com.unity.toolchain.win-x86_64-linux-x86_64": "2.0.0", "com.unity.ugui": "1.0.0", "com.unity.visualscripting": "1.7.6", "com.unity.modules.ai": "1.0.0", diff --git a/Packages/packages-lock.json b/Packages/packages-lock.json index 402323f..5292dcc 100644 --- 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