Scoreboard implementation part 1
Get scores from server Submit score to server Basic scoreboard scene
This commit is contained in:
@@ -34,6 +34,8 @@ public class GameManager : MonoBehaviour
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
//dont destroy on load
|
||||
DontDestroyOnLoad(this.gameObject);
|
||||
player = GameObject.FindGameObjectWithTag("Player").GetComponent<Player>();
|
||||
|
||||
StartWave();
|
||||
@@ -111,4 +113,9 @@ public class GameManager : MonoBehaviour
|
||||
SceneManager.LoadScene(SceneManager.GetActiveScene().name);
|
||||
|
||||
}
|
||||
|
||||
public void OpenScoreboard()
|
||||
{
|
||||
SceneManager.LoadScene("Scoreboard");
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user