Add CI Workflows

This commit is contained in:
2022-05-11 12:04:22 +02:00
parent fdc05b47c1
commit f44dbf5842
2 changed files with 72 additions and 0 deletions

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.github/workflows/activation.yaml vendored Normal file
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name: Acquire activation file
on:
workflow_dispatch: {}
jobs:
activation:
name: Request manual activation file
runs-on: ubuntu-latest
steps:
# Request manual activation file
- name: Request manual activation file
id: getManualLicenseFile
uses: game-ci/unity-request-activation-file@v2
# Upload artifact (Unity_v20XX.X.XXXX.alf)
- name: Expose as artifact
uses: actions/upload-artifact@v2
with:
name: ${{ steps.getManualLicenseFile.outputs.filePath }}
path: ${{ steps.getManualLicenseFile.outputs.filePath }}

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.github/workflows/main.yaml vendored Normal file
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name: Actions
on: [pull_request]
jobs:
build:
name: Build project
runs-on: ubuntu-latest
steps:
# Checkout (without LFS)
- name: Checkout repository
uses: actions/checkout@v2
# Git LFS
- name: Create LFS file list
run: git lfs ls-files -l | cut -d' ' -f1 | sort > .lfs-assets-id
- name: Restore LFS cache
uses: actions/cache@v2
id: lfs-cache
with:
path: .git/lfs
key: ${{ runner.os }}-lfs-${{ hashFiles('.lfs-assets-id') }}
- name: Git LFS Pull
run: |
git lfs pull
git add .
git reset --hard
# Cache
- uses: actions/cache@v2
with:
path: Library
key: Library-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }}
restore-keys: |
Library-
# Build
- name: Build project
uses: game-ci/unity-builder@v2
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
with:
targetPlatform: WebGL
# Output
- uses: actions/upload-artifact@v2
with:
name: Build
path: build