Fix FreezeRemove Pickup not working if player trail is found before pattern

Adjust Extinguisher parameters (should be moved to a variable)
Add new test scene
This commit is contained in:
2022-04-19 23:52:29 +02:00
parent 095fc0742b
commit fbdbe9c9bb
4 changed files with 6909 additions and 3 deletions

View File

@@ -26,7 +26,7 @@ public class BulletFreezeRemove : Pickup
GameObject root = particleSystem.transform.root.gameObject;
if (!root.GetComponent<Pattern>())
{
return;
continue;
}
int particleCount = particleSystem.particleCount;