pushing final changes
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@@ -431,7 +431,10 @@ PlayerSettings:
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openGLRequireES31: 0
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openGLRequireES31AEP: 0
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openGLRequireES32: 0
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m_TemplateCustomTags: {}
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m_TemplateCustomTags:
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BACKGROUND:
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OPTIMIZE_FOR_PIXEL_ART:
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SCALE_TO_FIT:
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mobileMTRendering:
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Android: 1
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iPhone: 1
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@@ -692,7 +695,7 @@ PlayerSettings:
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webGLDebugSymbols: 0
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webGLEmscriptenArgs:
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webGLModulesDirectory:
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webGLTemplate: APPLICATION:Default
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webGLTemplate: PROJECT:BetterMinimal
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webGLAnalyzeBuildSize: 0
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webGLUseEmbeddedResources: 0
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webGLCompressionFormat: 1
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