Files
bullet-hell-jam-2022/Assets/Scripts/Game/Enemy.cs

40 lines
606 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Enemy : MonoBehaviour
{
public int baseScore;
public PatternTypes[] patterns;
public int CurrentPattern;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
private void Attack()
{
//Spawn pattern
}
public void Consumed()
{
}
private void OnPatternFinished()
{
//Increment pattern
}
}