diff --git a/Assets/Materials/Line.mat b/Assets/Materials/Line.mat new file mode 100644 index 0000000..ba016d0 --- /dev/null +++ b/Assets/Materials/Line.mat @@ -0,0 +1,100 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Line + m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: _ALPHABLEND_ON _EMISSION + m_LightmapFlags: 0 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: 3000 + stringTagMap: + RenderType: Transparent + disabledShaderPasses: + - ALWAYS + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 10910, guid: 0000000000000000f000000000000000, type: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _BlendOp: 0 + - _BumpScale: 1 + - _CameraFadingEnabled: 0 + - _CameraFarFadeDistance: 2 + - _CameraNearFadeDistance: 1 + - _ColorMode: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DistortionBlend: 0.5 + - _DistortionEnabled: 0 + - _DistortionStrength: 1 + - _DistortionStrengthScaled: 0.1 + - _DstBlend: 1 + - _EmissionEnabled: 1 + - _FlipbookMode: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _LightingEnabled: 0 + - _Metallic: 0 + - _Mode: 4 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _SmoothnessTextureChannel: 0 + - _SoftParticlesEnabled: 0 + - _SoftParticlesFarFadeDistance: 1 + - _SoftParticlesNearFadeDistance: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 5 + - _UVSec: 0 + - _ZWrite: 0 + m_Colors: + - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0} + - _Color: {r: 1, g: 1, b: 1, a: 0.1764706} + - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0} + - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} + - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0} + m_BuildTextureStacks: [] diff --git a/Assets/Materials/Line.mat.meta b/Assets/Materials/Line.mat.meta new file mode 100644 index 0000000..3633bdf --- /dev/null +++ b/Assets/Materials/Line.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 074f09ecafc9f374b9bd9ee0f4dc28b6 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Blend/bendy-thing.blend1 b/Assets/Models/Blend/bendy-thing.blend1 index d25f4bc..a52967a 100644 Binary files a/Assets/Models/Blend/bendy-thing.blend1 and b/Assets/Models/Blend/bendy-thing.blend1 differ diff --git a/Assets/Models/Blend/bendy-thing.blend2 b/Assets/Models/Blend/bendy-thing.blend2 index bd19ecd..872d3c1 100644 Binary files a/Assets/Models/Blend/bendy-thing.blend2 and b/Assets/Models/Blend/bendy-thing.blend2 differ diff --git a/Assets/Models/Blend/cub.blend.meta b/Assets/Models/Blend/cub.blend.meta new file mode 100644 index 0000000..e9d619b --- /dev/null +++ b/Assets/Models/Blend/cub.blend.meta @@ -0,0 +1,102 @@ +fileFormatVersion: 2 +guid: e2e94a97f6512ce4aa844cc34db7dc77 +ModelImporter: + serializedVersion: 21100 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Blend/door.blend.meta b/Assets/Models/Blend/door.blend.meta new file mode 100644 index 0000000..78a5730 --- /dev/null +++ b/Assets/Models/Blend/door.blend.meta @@ -0,0 +1,102 @@ +fileFormatVersion: 2 +guid: 9725e826aeee5fa4d91d882746798a98 +ModelImporter: + serializedVersion: 21100 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Blend/door_window.blend.meta b/Assets/Models/Blend/door_window.blend.meta new file mode 100644 index 0000000..b7be18d --- /dev/null +++ b/Assets/Models/Blend/door_window.blend.meta @@ -0,0 +1,102 @@ +fileFormatVersion: 2 +guid: 79aecca8e6547eb4eb8ece75c37e704d +ModelImporter: + serializedVersion: 21100 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Blend/monitor.blend.meta b/Assets/Models/Blend/monitor.blend.meta new file mode 100644 index 0000000..be903e4 --- /dev/null +++ b/Assets/Models/Blend/monitor.blend.meta @@ -0,0 +1,102 @@ +fileFormatVersion: 2 +guid: 659ce91d6f5ec5e47a14df6be0c07135 +ModelImporter: + serializedVersion: 21100 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Blend/mouse_keyboard.blend.meta b/Assets/Models/Blend/mouse_keyboard.blend.meta new file mode 100644 index 0000000..e397900 --- /dev/null +++ b/Assets/Models/Blend/mouse_keyboard.blend.meta @@ -0,0 +1,102 @@ +fileFormatVersion: 2 +guid: 5c14d040b2a7163419cb51378f07f199 +ModelImporter: + serializedVersion: 21100 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Blend/rack.blend.meta b/Assets/Models/Blend/rack.blend.meta new file mode 100644 index 0000000..a8636e8 --- /dev/null +++ b/Assets/Models/Blend/rack.blend.meta @@ -0,0 +1,102 @@ +fileFormatVersion: 2 +guid: 69dac7d929e23154da8c88f810cac3a0 +ModelImporter: + serializedVersion: 21100 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Blend/switch.blend.meta b/Assets/Models/Blend/switch.blend.meta new file mode 100644 index 0000000..d7cd0be --- /dev/null +++ b/Assets/Models/Blend/switch.blend.meta @@ -0,0 +1,102 @@ +fileFormatVersion: 2 +guid: f18b16bfc3bf2af40a3d42fd81f49abd +ModelImporter: + serializedVersion: 21100 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Blend/table.blend.meta b/Assets/Models/Blend/table.blend.meta new file mode 100644 index 0000000..bae82c9 --- /dev/null +++ b/Assets/Models/Blend/table.blend.meta @@ -0,0 +1,102 @@ +fileFormatVersion: 2 +guid: 7cd55c177a2943b4aad14a836984512a +ModelImporter: + serializedVersion: 21100 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Blend/usb.blend.meta b/Assets/Models/Blend/usb.blend.meta new file mode 100644 index 0000000..b11a8b1 --- /dev/null +++ b/Assets/Models/Blend/usb.blend.meta @@ -0,0 +1,102 @@ +fileFormatVersion: 2 +guid: 59ebb19f20a329247b8bb6aae119d8c5 +ModelImporter: + serializedVersion: 21100 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Mainzkraut.unity b/Assets/Models/Mainzkraut.unity index 4b325e9..82d229c 100644 --- a/Assets/Models/Mainzkraut.unity +++ b/Assets/Models/Mainzkraut.unity @@ -253,7 +253,7 @@ Transform: m_LocalScale: {x: 1, y: 0.1695, z: 13.294952} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 19 + m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} --- !u!1 &163449612 GameObject: @@ -367,7 +367,7 @@ Transform: m_LocalScale: {x: 0.4211182, y: 0.0480442, z: 0.1278489} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 20 + m_RootOrder: 22 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &163449618 MonoBehaviour: @@ -381,6 +381,132 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 5e454d0c686916f45856da8b9d021191, type: 3} m_Name: m_EditorClassIdentifier: +--- !u!1 &329010600 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 329010601} + - component: {fileID: 329010606} + - component: {fileID: 329010605} + - component: {fileID: 329010604} + - component: {fileID: 329010603} + - component: {fileID: 329010602} + m_Layer: 0 + m_Name: USB (18) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &329010601 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 329010600} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0.21099997, z: 0} + m_LocalScale: {x: 0.4211182, y: 0.0480442, z: 0.1278489} + m_Children: [] + m_Father: {fileID: 1300827959} + m_RootOrder: 17 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &329010602 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 329010600} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5e454d0c686916f45856da8b9d021191, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!54 &329010603 +Rigidbody: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 329010600} + serializedVersion: 2 + m_Mass: 1 + m_Drag: 0 + m_AngularDrag: 0.05 + m_UseGravity: 1 + m_IsKinematic: 0 + m_Interpolate: 0 + m_Constraints: 0 + m_CollisionDetection: 0 +--- !u!65 &329010604 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 329010600} + m_Material: {fileID: 13400000, guid: c12ec53ebdccaf54cbc593829039199b, type: 2} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &329010605 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 329010600} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 43714b68324cc2c409d534d9874f2a2b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &329010606 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 329010600} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &453482387 GameObject: m_ObjectHideFlags: 0 @@ -445,8 +571,134 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 24 + m_RootOrder: 26 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &458460280 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 458460281} + - component: {fileID: 458460286} + - component: {fileID: 458460285} + - component: {fileID: 458460284} + - component: {fileID: 458460283} + - component: {fileID: 458460282} + m_Layer: 0 + m_Name: USB (3) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &458460281 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 458460280} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0.21099997, z: 0} + m_LocalScale: {x: 0.4211182, y: 0.0480442, z: 0.1278489} + m_Children: [] + m_Father: {fileID: 1300827959} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &458460282 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 458460280} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5e454d0c686916f45856da8b9d021191, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!54 &458460283 +Rigidbody: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 458460280} + serializedVersion: 2 + m_Mass: 1 + m_Drag: 0 + m_AngularDrag: 0.05 + m_UseGravity: 1 + m_IsKinematic: 0 + m_Interpolate: 0 + m_Constraints: 0 + m_CollisionDetection: 0 +--- !u!65 &458460284 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 458460280} + m_Material: {fileID: 13400000, guid: c12ec53ebdccaf54cbc593829039199b, type: 2} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &458460285 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 458460280} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 43714b68324cc2c409d534d9874f2a2b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &458460286 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 458460280} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &506618578 GameObject: m_ObjectHideFlags: 0 @@ -556,7 +808,7 @@ Transform: m_LocalScale: {x: 1, y: 0.1695, z: 38.766483} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 13 + m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &520758017 GameObject: @@ -669,8 +921,134 @@ Transform: m_LocalScale: {x: 0.43436638, y: 0.24203627, z: 0.38529065} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 14 + m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &536590691 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 536590692} + - component: {fileID: 536590697} + - component: {fileID: 536590696} + - component: {fileID: 536590695} + - component: {fileID: 536590694} + - component: {fileID: 536590693} + m_Layer: 0 + m_Name: USB (13) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &536590692 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 536590691} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0.21099997, z: 0} + m_LocalScale: {x: 0.4211182, y: 0.0480442, z: 0.1278489} + m_Children: [] + m_Father: {fileID: 1300827959} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &536590693 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 536590691} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5e454d0c686916f45856da8b9d021191, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!54 &536590694 +Rigidbody: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 536590691} + serializedVersion: 2 + m_Mass: 1 + m_Drag: 0 + m_AngularDrag: 0.05 + m_UseGravity: 1 + m_IsKinematic: 0 + m_Interpolate: 0 + m_Constraints: 0 + m_CollisionDetection: 0 +--- !u!65 &536590695 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 536590691} + m_Material: {fileID: 13400000, guid: c12ec53ebdccaf54cbc593829039199b, type: 2} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &536590696 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 536590691} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 43714b68324cc2c409d534d9874f2a2b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &536590697 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 536590691} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &561286947 GameObject: m_ObjectHideFlags: 0 @@ -756,7 +1134,7 @@ MonoBehaviour: ModeOverride: 0 LensShift: {x: 0, y: 0} GateFit: 2 - m_SensorSize: {x: 1.7616823, y: 1} + m_SensorSize: {x: 1.7317073, y: 1} m_Transitions: m_BlendHint: 0 m_InheritPosition: 0 @@ -890,7 +1268,7 @@ PrefabInstance: m_Modifications: - target: {fileID: -8679921383154817045, guid: 9fad91bbf22395e4aadc98929b1d8bdf, type: 3} propertyPath: m_RootOrder - value: 2 + value: 4 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: 9fad91bbf22395e4aadc98929b1d8bdf, type: 3} propertyPath: m_LocalScale.x @@ -991,6 +1369,132 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 9fad91bbf22395e4aadc98929b1d8bdf, type: 3} m_PrefabInstance: {fileID: 564853562} m_PrefabAsset: {fileID: 0} +--- !u!1 &615377720 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 615377721} + - component: {fileID: 615377726} + - component: {fileID: 615377725} + - component: {fileID: 615377724} + - component: {fileID: 615377723} + - component: {fileID: 615377722} + m_Layer: 0 + m_Name: USB (15) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &615377721 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 615377720} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0.211, z: 0} + m_LocalScale: {x: 0.4211182, y: 0.0480442, z: 0.1278489} + m_Children: [] + m_Father: {fileID: 1300827959} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &615377722 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 615377720} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5e454d0c686916f45856da8b9d021191, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!54 &615377723 +Rigidbody: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 615377720} + serializedVersion: 2 + m_Mass: 1 + m_Drag: 0 + m_AngularDrag: 0.05 + m_UseGravity: 1 + m_IsKinematic: 0 + m_Interpolate: 0 + m_Constraints: 0 + m_CollisionDetection: 0 +--- !u!65 &615377724 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 615377720} + m_Material: {fileID: 13400000, guid: c12ec53ebdccaf54cbc593829039199b, type: 2} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &615377725 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 615377720} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 43714b68324cc2c409d534d9874f2a2b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &615377726 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 615377720} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &628834931 PrefabInstance: m_ObjectHideFlags: 0 @@ -1163,6 +1667,75 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 654142256} m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1001 &676052346 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: e9004f3ffa0267848b43397aa2cd2b24, type: 3} + propertyPath: m_RootOrder + value: 2 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: e9004f3ffa0267848b43397aa2cd2b24, type: 3} + propertyPath: m_LocalScale.x + value: 0.25 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: e9004f3ffa0267848b43397aa2cd2b24, type: 3} + propertyPath: m_LocalScale.y + value: 0.25 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: e9004f3ffa0267848b43397aa2cd2b24, type: 3} + propertyPath: m_LocalScale.z + value: 0.25 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: e9004f3ffa0267848b43397aa2cd2b24, type: 3} + propertyPath: m_LocalPosition.x + value: -14.12 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: e9004f3ffa0267848b43397aa2cd2b24, type: 3} + propertyPath: m_LocalPosition.y + value: 6.02 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: e9004f3ffa0267848b43397aa2cd2b24, type: 3} + propertyPath: m_LocalPosition.z + value: 9.85 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: e9004f3ffa0267848b43397aa2cd2b24, type: 3} + propertyPath: m_LocalRotation.w + value: 0.29303086 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: e9004f3ffa0267848b43397aa2cd2b24, type: 3} + propertyPath: m_LocalRotation.x + value: 0.02574393 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: e9004f3ffa0267848b43397aa2cd2b24, type: 3} + propertyPath: m_LocalRotation.y + value: -0.94683725 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: e9004f3ffa0267848b43397aa2cd2b24, type: 3} + propertyPath: m_LocalRotation.z + value: 0.13026656 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: e9004f3ffa0267848b43397aa2cd2b24, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 15.175 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: e9004f3ffa0267848b43397aa2cd2b24, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: -145.389 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: e9004f3ffa0267848b43397aa2cd2b24, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 1.638 + objectReference: {fileID: 0} + - target: {fileID: 919132149155446097, guid: e9004f3ffa0267848b43397aa2cd2b24, type: 3} + propertyPath: m_Name + value: cctv (1) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: e9004f3ffa0267848b43397aa2cd2b24, type: 3} --- !u!1 &693316857 stripped GameObject: m_CorrespondingSourceObject: {fileID: 6314262857863842713, guid: cd2709ce625391747b56d49b13717da0, type: 3} @@ -1174,7 +1747,7 @@ Mesh: m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: pb_Mesh26298 + m_Name: pb_Mesh27710 serializedVersion: 10 m_SubMeshes: - serializedVersion: 2 @@ -1332,6 +1905,132 @@ Mesh: offset: 0 size: 0 path: +--- !u!1 &759879583 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 759879584} + - component: {fileID: 759879589} + - component: {fileID: 759879588} + - component: {fileID: 759879587} + - component: {fileID: 759879586} + - component: {fileID: 759879585} + m_Layer: 0 + m_Name: USB (10) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &759879584 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 759879583} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0.21099997, z: 0} + m_LocalScale: {x: 0.4211182, y: 0.0480442, z: 0.1278489} + m_Children: [] + m_Father: {fileID: 1300827959} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &759879585 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 759879583} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5e454d0c686916f45856da8b9d021191, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!54 &759879586 +Rigidbody: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 759879583} + serializedVersion: 2 + m_Mass: 1 + m_Drag: 0 + m_AngularDrag: 0.05 + m_UseGravity: 1 + m_IsKinematic: 0 + m_Interpolate: 0 + m_Constraints: 0 + m_CollisionDetection: 0 +--- !u!65 &759879587 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 759879583} + m_Material: {fileID: 13400000, guid: c12ec53ebdccaf54cbc593829039199b, type: 2} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &759879588 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 759879583} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 43714b68324cc2c409d534d9874f2a2b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &759879589 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 759879583} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!114 &801600221 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 8762286023885395323, guid: 9c489a8547f4d9e4387da15a4ff82c81, type: 3} @@ -1512,7 +2211,7 @@ Transform: m_LocalScale: {x: 0.044428207, y: 0.3072357, z: 38.94005} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 17 + m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1005526107 PrefabInstance: @@ -1523,7 +2222,7 @@ PrefabInstance: m_Modifications: - target: {fileID: -8679921383154817045, guid: 91b6617e305657f4aaedcb53c718e7e6, type: 3} propertyPath: m_RootOrder - value: 3 + value: 5 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: 91b6617e305657f4aaedcb53c718e7e6, type: 3} propertyPath: m_LocalScale.x @@ -1539,7 +2238,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: 91b6617e305657f4aaedcb53c718e7e6, type: 3} propertyPath: m_LocalPosition.x - value: -20.884508 + value: -23.14 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: 91b6617e305657f4aaedcb53c718e7e6, type: 3} propertyPath: m_LocalPosition.y @@ -1602,6 +2301,7 @@ MonoBehaviour: m_EditorClassIdentifier: isInUse: 0 gameManager: {fileID: 0} + grabber: {fileID: 1642666853} localCamera: {fileID: 1406100826} target: {fileID: 562112248} armSpeed: 10 @@ -1918,8 +2618,134 @@ Transform: m_LocalScale: {x: 50.104992, y: 2.8883917, z: 1.326664} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 11 + m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} +--- !u!1 &1090294467 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1090294468} + - component: {fileID: 1090294473} + - component: {fileID: 1090294472} + - component: {fileID: 1090294471} + - component: {fileID: 1090294470} + - component: {fileID: 1090294469} + m_Layer: 0 + m_Name: USB (16) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1090294468 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1090294467} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0.21099997, z: 0} + m_LocalScale: {x: 0.4211182, y: 0.0480442, z: 0.1278489} + m_Children: [] + m_Father: {fileID: 1300827959} + m_RootOrder: 15 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1090294469 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1090294467} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5e454d0c686916f45856da8b9d021191, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!54 &1090294470 +Rigidbody: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1090294467} + serializedVersion: 2 + m_Mass: 1 + m_Drag: 0 + m_AngularDrag: 0.05 + m_UseGravity: 1 + m_IsKinematic: 0 + m_Interpolate: 0 + m_Constraints: 0 + m_CollisionDetection: 0 +--- !u!65 &1090294471 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1090294467} + m_Material: {fileID: 13400000, guid: c12ec53ebdccaf54cbc593829039199b, type: 2} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &1090294472 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1090294467} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 43714b68324cc2c409d534d9874f2a2b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1090294473 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1090294467} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1111540375 GameObject: m_ObjectHideFlags: 0 @@ -2014,8 +2840,134 @@ Transform: m_LocalScale: {x: 54.274757, y: 2.863578, z: 1.2133503} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 8 + m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1143512794 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1143512795} + - component: {fileID: 1143512800} + - component: {fileID: 1143512799} + - component: {fileID: 1143512798} + - component: {fileID: 1143512797} + - component: {fileID: 1143512796} + m_Layer: 0 + m_Name: USB (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1143512795 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1143512794} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0.21099997, z: 0} + m_LocalScale: {x: 0.4211182, y: 0.0480442, z: 0.1278489} + m_Children: [] + m_Father: {fileID: 1300827959} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1143512796 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1143512794} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5e454d0c686916f45856da8b9d021191, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!54 &1143512797 +Rigidbody: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1143512794} + serializedVersion: 2 + m_Mass: 1 + m_Drag: 0 + m_AngularDrag: 0.05 + m_UseGravity: 1 + m_IsKinematic: 0 + m_Interpolate: 0 + m_Constraints: 0 + m_CollisionDetection: 0 +--- !u!65 &1143512798 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1143512794} + m_Material: {fileID: 13400000, guid: c12ec53ebdccaf54cbc593829039199b, type: 2} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &1143512799 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1143512794} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 43714b68324cc2c409d534d9874f2a2b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1143512800 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1143512794} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &1143571364 PrefabInstance: m_ObjectHideFlags: 0 @@ -2095,6 +3047,258 @@ GameObject: m_CorrespondingSourceObject: {fileID: 6314262857863842713, guid: cd2709ce625391747b56d49b13717da0, type: 3} m_PrefabInstance: {fileID: 1143571364} m_PrefabAsset: {fileID: 0} +--- !u!1 &1153311397 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1153311398} + - component: {fileID: 1153311403} + - component: {fileID: 1153311402} + - component: {fileID: 1153311401} + - component: {fileID: 1153311400} + - component: {fileID: 1153311399} + m_Layer: 0 + m_Name: USB (4) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1153311398 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1153311397} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0.21099997, z: 0} + m_LocalScale: {x: 0.4211182, y: 0.0480442, z: 0.1278489} + m_Children: [] + m_Father: {fileID: 1300827959} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1153311399 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1153311397} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5e454d0c686916f45856da8b9d021191, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!54 &1153311400 +Rigidbody: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1153311397} + serializedVersion: 2 + m_Mass: 1 + m_Drag: 0 + m_AngularDrag: 0.05 + m_UseGravity: 1 + m_IsKinematic: 0 + m_Interpolate: 0 + m_Constraints: 0 + m_CollisionDetection: 0 +--- !u!65 &1153311401 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1153311397} + m_Material: {fileID: 13400000, guid: c12ec53ebdccaf54cbc593829039199b, type: 2} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &1153311402 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1153311397} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 43714b68324cc2c409d534d9874f2a2b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1153311403 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1153311397} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1155863286 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1155863287} + - component: {fileID: 1155863292} + - component: {fileID: 1155863291} + - component: {fileID: 1155863290} + - component: {fileID: 1155863289} + - component: {fileID: 1155863288} + m_Layer: 0 + m_Name: USB (5) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1155863287 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1155863286} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0.21099997, z: 0} + m_LocalScale: {x: 0.4211182, y: 0.0480442, z: 0.1278489} + m_Children: [] + m_Father: {fileID: 1300827959} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1155863288 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1155863286} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5e454d0c686916f45856da8b9d021191, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!54 &1155863289 +Rigidbody: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1155863286} + serializedVersion: 2 + m_Mass: 1 + m_Drag: 0 + m_AngularDrag: 0.05 + m_UseGravity: 1 + m_IsKinematic: 0 + m_Interpolate: 0 + m_Constraints: 0 + m_CollisionDetection: 0 +--- !u!65 &1155863290 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1155863286} + m_Material: {fileID: 13400000, guid: c12ec53ebdccaf54cbc593829039199b, type: 2} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &1155863291 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1155863286} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 43714b68324cc2c409d534d9874f2a2b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1155863292 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1155863286} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1251740556 GameObject: m_ObjectHideFlags: 0 @@ -2189,8 +3393,185 @@ Transform: m_LocalScale: {x: 13.023529, y: 0.6214046, z: 0.55476} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 15 + m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1284696610 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1284696611} + - component: {fileID: 1284696616} + - component: {fileID: 1284696615} + - component: {fileID: 1284696614} + - component: {fileID: 1284696613} + - component: {fileID: 1284696612} + m_Layer: 0 + m_Name: USB (12) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1284696611 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1284696610} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0.21099997, z: 0} + m_LocalScale: {x: 0.4211182, y: 0.0480442, z: 0.1278489} + m_Children: [] + m_Father: {fileID: 1300827959} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1284696612 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1284696610} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5e454d0c686916f45856da8b9d021191, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!54 &1284696613 +Rigidbody: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1284696610} + serializedVersion: 2 + m_Mass: 1 + m_Drag: 0 + m_AngularDrag: 0.05 + m_UseGravity: 1 + m_IsKinematic: 0 + m_Interpolate: 0 + m_Constraints: 0 + m_CollisionDetection: 0 +--- !u!65 &1284696614 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1284696610} + m_Material: {fileID: 13400000, guid: c12ec53ebdccaf54cbc593829039199b, type: 2} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &1284696615 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1284696610} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 43714b68324cc2c409d534d9874f2a2b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1284696616 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1284696610} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1300827958 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1300827959} + m_Layer: 0 + m_Name: DEco + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1300827959 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1300827958} + m_LocalRotation: {x: 0.00000028393933, y: 0.0000002630144, z: -0.48437777, w: 0.874859} + m_LocalPosition: {x: -22.623611, y: 2.7460642, z: -1.8268685} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1864049181} + - {fileID: 1143512795} + - {fileID: 458460281} + - {fileID: 1153311398} + - {fileID: 1155863287} + - {fileID: 1843945259} + - {fileID: 2015836322} + - {fileID: 1633799270} + - {fileID: 2069583735} + - {fileID: 759879584} + - {fileID: 2041871055} + - {fileID: 1284696611} + - {fileID: 536590692} + - {fileID: 1385107270} + - {fileID: 615377721} + - {fileID: 1090294468} + - {fileID: 1480896499} + - {fileID: 329010601} + - {fileID: 1868338005} + - {fileID: 1713333342} + - {fileID: 1659854245} + m_Father: {fileID: 0} + m_RootOrder: 28 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -57.943} --- !u!20 &1332572027 stripped Camera: m_CorrespondingSourceObject: {fileID: 9005220659476430821, guid: 2d3a85ecde41a8246a79669975912b74, type: 3} @@ -2308,6 +3689,132 @@ MonoBehaviour: gameManager: {fileID: 1456002062} interactionDistance: 3 debugNode: {fileID: 12913676} +--- !u!1 &1385107269 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1385107270} + - component: {fileID: 1385107275} + - component: {fileID: 1385107274} + - component: {fileID: 1385107273} + - component: {fileID: 1385107272} + - component: {fileID: 1385107271} + m_Layer: 0 + m_Name: USB (14) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1385107270 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1385107269} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0.21099997, z: 0} + m_LocalScale: {x: 0.4211182, y: 0.0480442, z: 0.1278489} + m_Children: [] + m_Father: {fileID: 1300827959} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1385107271 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1385107269} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5e454d0c686916f45856da8b9d021191, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!54 &1385107272 +Rigidbody: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1385107269} + serializedVersion: 2 + m_Mass: 1 + m_Drag: 0 + m_AngularDrag: 0.05 + m_UseGravity: 1 + m_IsKinematic: 0 + m_Interpolate: 0 + m_Constraints: 0 + m_CollisionDetection: 0 +--- !u!65 &1385107273 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1385107269} + m_Material: {fileID: 13400000, guid: c12ec53ebdccaf54cbc593829039199b, type: 2} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &1385107274 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1385107269} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 43714b68324cc2c409d534d9874f2a2b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1385107275 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1385107269} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1406100824 GameObject: m_ObjectHideFlags: 0 @@ -2361,7 +3868,7 @@ MonoBehaviour: m_LookAt: {fileID: 0} m_Follow: {fileID: 0} m_Lens: - FieldOfView: 61.17 + FieldOfView: 39.84 OrthographicSize: 10 NearClipPlane: 0.1 FarClipPlane: 5000 @@ -2369,7 +3876,7 @@ MonoBehaviour: ModeOverride: 0 LensShift: {x: 0, y: 0} GateFit: 2 - m_SensorSize: {x: 1.7616823, y: 1} + m_SensorSize: {x: 1.7317073, y: 1} m_Transitions: m_BlendHint: 0 m_InheritPosition: 0 @@ -2411,6 +3918,8 @@ MonoBehaviour: activeCamera: {fileID: 801600221} networkCamera: {fileID: 561286952} activeNode: {fileID: 0} + previousNode: {fileID: 0} + networkView: 0 --- !u!4 &1456002063 Transform: m_ObjectHideFlags: 0 @@ -2425,6 +3934,162 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1477063784 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1477063785} + m_Layer: 0 + m_Name: GrabSpot + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1477063785 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1477063784} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: -0, y: 2.25, z: -0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1642666852} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1480896498 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1480896499} + - component: {fileID: 1480896504} + - component: {fileID: 1480896503} + - component: {fileID: 1480896502} + - component: {fileID: 1480896501} + - component: {fileID: 1480896500} + m_Layer: 0 + m_Name: USB (17) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1480896499 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1480896498} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0.21099997, z: 0} + m_LocalScale: {x: 0.4211182, y: 0.0480442, z: 0.1278489} + m_Children: [] + m_Father: {fileID: 1300827959} + m_RootOrder: 16 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1480896500 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1480896498} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5e454d0c686916f45856da8b9d021191, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!54 &1480896501 +Rigidbody: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1480896498} + serializedVersion: 2 + m_Mass: 1 + m_Drag: 0 + m_AngularDrag: 0.05 + m_UseGravity: 1 + m_IsKinematic: 0 + m_Interpolate: 0 + m_Constraints: 0 + m_CollisionDetection: 0 +--- !u!65 &1480896502 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1480896498} + m_Material: {fileID: 13400000, guid: c12ec53ebdccaf54cbc593829039199b, type: 2} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &1480896503 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1480896498} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 43714b68324cc2c409d534d9874f2a2b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1480896504 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1480896498} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1506324192 GameObject: m_ObjectHideFlags: 0 @@ -2519,7 +4184,7 @@ Transform: m_LocalScale: {x: 0.044428207, y: 0.50223815, z: 12.407459} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 22 + m_RootOrder: 24 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1527087281 GameObject: @@ -2628,8 +4293,384 @@ Transform: m_LocalScale: {x: 2.538862, y: 2.126497, z: 5.078625} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 21 + m_RootOrder: 23 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1633799269 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1633799270} + - component: {fileID: 1633799275} + - component: {fileID: 1633799274} + - component: {fileID: 1633799273} + - component: {fileID: 1633799272} + - component: {fileID: 1633799271} + m_Layer: 0 + m_Name: USB (8) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1633799270 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1633799269} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0.21099997, z: 0} + m_LocalScale: {x: 0.4211182, y: 0.0480442, z: 0.1278489} + m_Children: [] + m_Father: {fileID: 1300827959} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1633799271 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1633799269} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5e454d0c686916f45856da8b9d021191, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!54 &1633799272 +Rigidbody: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1633799269} + serializedVersion: 2 + m_Mass: 1 + m_Drag: 0 + m_AngularDrag: 0.05 + m_UseGravity: 1 + m_IsKinematic: 0 + m_Interpolate: 0 + m_Constraints: 0 + m_CollisionDetection: 0 +--- !u!65 &1633799273 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1633799269} + m_Material: {fileID: 13400000, guid: c12ec53ebdccaf54cbc593829039199b, type: 2} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &1633799274 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1633799269} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 43714b68324cc2c409d534d9874f2a2b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1633799275 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1633799269} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1642666851 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: 45e2df81224d2974bb8690912a24294b, type: 3} + m_PrefabInstance: {fileID: 1999897925} + m_PrefabAsset: {fileID: 0} +--- !u!4 &1642666852 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 45e2df81224d2974bb8690912a24294b, type: 3} + m_PrefabInstance: {fileID: 1999897925} + m_PrefabAsset: {fileID: 0} +--- !u!114 &1642666853 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1642666851} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: e87edfb1d767ebb4c8fbb533f8a6afae, type: 3} + m_Name: + m_EditorClassIdentifier: + radius: 1 + grabSpot: {fileID: 1477063784} + grabbedObject: {fileID: 0} +--- !u!120 &1642666854 +LineRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1642666851} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 0 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 074f09ecafc9f374b9bd9ee0f4dc28b6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Positions: + - {x: 0, y: 0, z: 0} + - {x: 0, y: 0, z: 1} + m_Parameters: + serializedVersion: 3 + widthMultiplier: 1 + widthCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0.032785416 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + colorGradient: + serializedVersion: 2 + key0: {r: 1, g: 1, b: 1, a: 1} + key1: {r: 1, g: 1, b: 1, a: 1} + key2: {r: 0, g: 0, b: 0, a: 0} + key3: {r: 0, g: 0, b: 0, a: 0} + key4: {r: 0, g: 0, b: 0, a: 0} + key5: {r: 0, g: 0, b: 0, a: 0} + key6: {r: 0, g: 0, b: 0, a: 0} + key7: {r: 0, g: 0, b: 0, a: 0} + ctime0: 0 + ctime1: 65535 + ctime2: 0 + ctime3: 0 + ctime4: 0 + ctime5: 0 + ctime6: 0 + ctime7: 0 + atime0: 0 + atime1: 65535 + atime2: 0 + atime3: 0 + atime4: 0 + atime5: 0 + atime6: 0 + atime7: 0 + m_Mode: 0 + m_NumColorKeys: 2 + m_NumAlphaKeys: 2 + numCornerVertices: 0 + numCapVertices: 0 + alignment: 0 + textureMode: 0 + shadowBias: 0.5 + generateLightingData: 0 + m_UseWorldSpace: 1 + m_Loop: 0 +--- !u!1 &1659854244 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1659854245} + - component: {fileID: 1659854250} + - component: {fileID: 1659854249} + - component: {fileID: 1659854248} + - component: {fileID: 1659854247} + - component: {fileID: 1659854246} + m_Layer: 0 + m_Name: USB (21) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1659854245 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1659854244} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0.21099997, z: 0} + m_LocalScale: {x: 0.4211182, y: 0.0480442, z: 0.1278489} + m_Children: [] + m_Father: {fileID: 1300827959} + m_RootOrder: 20 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1659854246 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1659854244} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5e454d0c686916f45856da8b9d021191, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!54 &1659854247 +Rigidbody: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1659854244} + serializedVersion: 2 + m_Mass: 1 + m_Drag: 0 + m_AngularDrag: 0.05 + m_UseGravity: 1 + m_IsKinematic: 0 + m_Interpolate: 0 + m_Constraints: 0 + m_CollisionDetection: 0 +--- !u!65 &1659854248 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1659854244} + m_Material: {fileID: 13400000, guid: c12ec53ebdccaf54cbc593829039199b, type: 2} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &1659854249 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1659854244} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 43714b68324cc2c409d534d9874f2a2b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1659854250 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1659854244} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1669835643 GameObject: m_ObjectHideFlags: 3 @@ -2767,8 +4808,134 @@ Transform: m_LocalScale: {x: 0.044428207, y: 0.3072357, z: 24.99565} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 18 + m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1713333341 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1713333342} + - component: {fileID: 1713333347} + - component: {fileID: 1713333346} + - component: {fileID: 1713333345} + - component: {fileID: 1713333344} + - component: {fileID: 1713333343} + m_Layer: 0 + m_Name: USB (20) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1713333342 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1713333341} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0.21099997, z: 0} + m_LocalScale: {x: 0.4211182, y: 0.0480442, z: 0.1278489} + m_Children: [] + m_Father: {fileID: 1300827959} + m_RootOrder: 19 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1713333343 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1713333341} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5e454d0c686916f45856da8b9d021191, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!54 &1713333344 +Rigidbody: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1713333341} + serializedVersion: 2 + m_Mass: 1 + m_Drag: 0 + m_AngularDrag: 0.05 + m_UseGravity: 1 + m_IsKinematic: 0 + m_Interpolate: 0 + m_Constraints: 0 + m_CollisionDetection: 0 +--- !u!65 &1713333345 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1713333341} + m_Material: {fileID: 13400000, guid: c12ec53ebdccaf54cbc593829039199b, type: 2} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &1713333346 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1713333341} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 43714b68324cc2c409d534d9874f2a2b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1713333347 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1713333341} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1813582135 GameObject: m_ObjectHideFlags: 0 @@ -2862,7 +5029,7 @@ RectTransform: m_Children: - {fileID: 2065991177} m_Father: {fileID: 0} - m_RootOrder: 23 + m_RootOrder: 25 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} @@ -2963,13 +5130,453 @@ Transform: m_LocalScale: {x: 54.274757, y: 2.863578, z: 1.2133503} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 10 + m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} +--- !u!1001 &1840891483 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 7cd55c177a2943b4aad14a836984512a, type: 3} + propertyPath: m_RootOrder + value: 1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7cd55c177a2943b4aad14a836984512a, type: 3} + propertyPath: m_LocalPosition.x + value: -22.74 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7cd55c177a2943b4aad14a836984512a, type: 3} + propertyPath: m_LocalPosition.y + value: 1.85 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7cd55c177a2943b4aad14a836984512a, type: 3} + propertyPath: m_LocalPosition.z + value: -1.18 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7cd55c177a2943b4aad14a836984512a, type: 3} + propertyPath: m_LocalRotation.w + value: 0.6809069 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7cd55c177a2943b4aad14a836984512a, type: 3} + propertyPath: m_LocalRotation.x + value: -0.6809071 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7cd55c177a2943b4aad14a836984512a, type: 3} + propertyPath: m_LocalRotation.y + value: 0.19069785 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7cd55c177a2943b4aad14a836984512a, type: 3} + propertyPath: m_LocalRotation.z + value: 0.19069788 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7cd55c177a2943b4aad14a836984512a, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7cd55c177a2943b4aad14a836984512a, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7cd55c177a2943b4aad14a836984512a, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 31.291 + objectReference: {fileID: 0} + - target: {fileID: 919132149155446097, guid: 7cd55c177a2943b4aad14a836984512a, type: 3} + propertyPath: m_Name + value: table + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 7cd55c177a2943b4aad14a836984512a, type: 3} +--- !u!1 &1843945258 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1843945259} + - component: {fileID: 1843945264} + - component: {fileID: 1843945263} + - component: {fileID: 1843945262} + - component: {fileID: 1843945261} + - component: {fileID: 1843945260} + m_Layer: 0 + m_Name: USB (6) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1843945259 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1843945258} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0.21099997, z: 0} + m_LocalScale: {x: 0.4211182, y: 0.0480442, z: 0.1278489} + m_Children: [] + m_Father: {fileID: 1300827959} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1843945260 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1843945258} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5e454d0c686916f45856da8b9d021191, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!54 &1843945261 +Rigidbody: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1843945258} + serializedVersion: 2 + m_Mass: 1 + m_Drag: 0 + m_AngularDrag: 0.05 + m_UseGravity: 1 + m_IsKinematic: 0 + m_Interpolate: 0 + m_Constraints: 0 + m_CollisionDetection: 0 +--- !u!65 &1843945262 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1843945258} + m_Material: {fileID: 13400000, guid: c12ec53ebdccaf54cbc593829039199b, type: 2} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &1843945263 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1843945258} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 43714b68324cc2c409d534d9874f2a2b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1843945264 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1843945258} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1864049180 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1864049181} + - component: {fileID: 1864049186} + - component: {fileID: 1864049185} + - component: {fileID: 1864049184} + - component: {fileID: 1864049183} + - component: {fileID: 1864049182} + m_Layer: 0 + m_Name: USB (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1864049181 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1864049180} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0.21099997, z: 0} + m_LocalScale: {x: 0.4211182, y: 0.0480442, z: 0.1278489} + m_Children: [] + m_Father: {fileID: 1300827959} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1864049182 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1864049180} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5e454d0c686916f45856da8b9d021191, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!54 &1864049183 +Rigidbody: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1864049180} + serializedVersion: 2 + m_Mass: 1 + m_Drag: 0 + m_AngularDrag: 0.05 + m_UseGravity: 1 + m_IsKinematic: 0 + m_Interpolate: 0 + m_Constraints: 0 + m_CollisionDetection: 0 +--- !u!65 &1864049184 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1864049180} + m_Material: {fileID: 13400000, guid: c12ec53ebdccaf54cbc593829039199b, type: 2} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &1864049185 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1864049180} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 43714b68324cc2c409d534d9874f2a2b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1864049186 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1864049180} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1868338004 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1868338005} + - component: {fileID: 1868338010} + - component: {fileID: 1868338009} + - component: {fileID: 1868338008} + - component: {fileID: 1868338007} + - component: {fileID: 1868338006} + m_Layer: 0 + m_Name: USB (19) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1868338005 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1868338004} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0.21099997, z: 0} + m_LocalScale: {x: 0.4211182, y: 0.0480442, z: 0.1278489} + m_Children: [] + m_Father: {fileID: 1300827959} + m_RootOrder: 18 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1868338006 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1868338004} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5e454d0c686916f45856da8b9d021191, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!54 &1868338007 +Rigidbody: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1868338004} + serializedVersion: 2 + m_Mass: 1 + m_Drag: 0 + m_AngularDrag: 0.05 + m_UseGravity: 1 + m_IsKinematic: 0 + m_Interpolate: 0 + m_Constraints: 0 + m_CollisionDetection: 0 +--- !u!65 &1868338008 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1868338004} + m_Material: {fileID: 13400000, guid: c12ec53ebdccaf54cbc593829039199b, type: 2} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &1868338009 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1868338004} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 43714b68324cc2c409d534d9874f2a2b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1868338010 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1868338004} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1888521979 stripped GameObject: m_CorrespondingSourceObject: {fileID: 6480623767174774313, guid: 91b6617e305657f4aaedcb53c718e7e6, type: 3} m_PrefabInstance: {fileID: 1005526107} m_PrefabAsset: {fileID: 0} +--- !u!4 &1888521980 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -5652912853496928964, guid: 91b6617e305657f4aaedcb53c718e7e6, type: 3} + m_PrefabInstance: {fileID: 1005526107} + m_PrefabAsset: {fileID: 0} --- !u!114 &1888521981 MonoBehaviour: m_ObjectHideFlags: 0 @@ -3083,8 +5690,95 @@ Transform: m_LocalScale: {x: 5.6356797, y: 0.57666, z: 5.1510134} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 7 + m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1962734101 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: 7cd55c177a2943b4aad14a836984512a, type: 3} + m_PrefabInstance: {fileID: 1840891483} + m_PrefabAsset: {fileID: 0} +--- !u!65 &1962734105 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1962734101} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 3.9999998, y: 2, z: 1.9901603} + m_Center: {x: 0.00000000905079, y: -0.000000003107224, z: -0.09901552} +--- !u!1001 &1999897925 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1888521980} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 45e2df81224d2974bb8690912a24294b, type: 3} + propertyPath: m_RootOrder + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 45e2df81224d2974bb8690912a24294b, type: 3} + propertyPath: m_LocalScale.x + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 45e2df81224d2974bb8690912a24294b, type: 3} + propertyPath: m_LocalScale.y + value: 0.50000006 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 45e2df81224d2974bb8690912a24294b, type: 3} + propertyPath: m_LocalScale.z + value: 0.50000006 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 45e2df81224d2974bb8690912a24294b, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 45e2df81224d2974bb8690912a24294b, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 45e2df81224d2974bb8690912a24294b, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 45e2df81224d2974bb8690912a24294b, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 45e2df81224d2974bb8690912a24294b, type: 3} + propertyPath: m_LocalRotation.x + value: 1.7763566e-15 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 45e2df81224d2974bb8690912a24294b, type: 3} + propertyPath: m_LocalRotation.y + value: -1.065814e-14 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 45e2df81224d2974bb8690912a24294b, type: 3} + propertyPath: m_LocalRotation.z + value: 4.960631e-16 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 45e2df81224d2974bb8690912a24294b, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 45e2df81224d2974bb8690912a24294b, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 45e2df81224d2974bb8690912a24294b, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 919132149155446097, guid: 45e2df81224d2974bb8690912a24294b, type: 3} + propertyPath: m_Name + value: grappa + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 45e2df81224d2974bb8690912a24294b, type: 3} --- !u!1 &2007571029 GameObject: m_ObjectHideFlags: 0 @@ -3120,8 +5814,134 @@ Transform: - {fileID: 628834932} - {fileID: 2057877468} m_Father: {fileID: 0} - m_RootOrder: 25 + m_RootOrder: 27 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2015836321 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2015836322} + - component: {fileID: 2015836327} + - component: {fileID: 2015836326} + - component: {fileID: 2015836325} + - component: {fileID: 2015836324} + - component: {fileID: 2015836323} + m_Layer: 0 + m_Name: USB (7) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2015836322 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2015836321} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0.21099997, z: 0} + m_LocalScale: {x: 0.4211182, y: 0.0480442, z: 0.1278489} + m_Children: [] + m_Father: {fileID: 1300827959} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &2015836323 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2015836321} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5e454d0c686916f45856da8b9d021191, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!54 &2015836324 +Rigidbody: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2015836321} + serializedVersion: 2 + m_Mass: 1 + m_Drag: 0 + m_AngularDrag: 0.05 + m_UseGravity: 1 + m_IsKinematic: 0 + m_Interpolate: 0 + m_Constraints: 0 + m_CollisionDetection: 0 +--- !u!65 &2015836325 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2015836321} + m_Material: {fileID: 13400000, guid: c12ec53ebdccaf54cbc593829039199b, type: 2} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &2015836326 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2015836321} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 43714b68324cc2c409d534d9874f2a2b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &2015836327 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2015836321} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2019109333 GameObject: m_ObjectHideFlags: 0 @@ -3312,8 +6132,134 @@ Transform: m_LocalScale: {x: 13.3880825, y: 0.4286245, z: 0.021057745} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 16 + m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2041871054 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2041871055} + - component: {fileID: 2041871060} + - component: {fileID: 2041871059} + - component: {fileID: 2041871058} + - component: {fileID: 2041871057} + - component: {fileID: 2041871056} + m_Layer: 0 + m_Name: USB (11) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2041871055 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2041871054} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0.21099997, z: 0} + m_LocalScale: {x: 0.4211182, y: 0.0480442, z: 0.1278489} + m_Children: [] + m_Father: {fileID: 1300827959} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &2041871056 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2041871054} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5e454d0c686916f45856da8b9d021191, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!54 &2041871057 +Rigidbody: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2041871054} + serializedVersion: 2 + m_Mass: 1 + m_Drag: 0 + m_AngularDrag: 0.05 + m_UseGravity: 1 + m_IsKinematic: 0 + m_Interpolate: 0 + m_Constraints: 0 + m_CollisionDetection: 0 +--- !u!65 &2041871058 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2041871054} + m_Material: {fileID: 13400000, guid: c12ec53ebdccaf54cbc593829039199b, type: 2} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &2041871059 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2041871054} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 43714b68324cc2c409d534d9874f2a2b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &2041871060 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2041871054} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2057178508 GameObject: m_ObjectHideFlags: 0 @@ -3408,7 +6354,7 @@ Transform: m_LocalScale: {x: 50.104992, y: 2.8883917, z: 1.326664} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 9 + m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0} --- !u!1001 &2057877467 PrefabInstance: @@ -3626,6 +6572,132 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2065991176} m_CullTransparentMesh: 1 +--- !u!1 &2069583734 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2069583735} + - component: {fileID: 2069583740} + - component: {fileID: 2069583739} + - component: {fileID: 2069583738} + - component: {fileID: 2069583737} + - component: {fileID: 2069583736} + m_Layer: 0 + m_Name: USB (9) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2069583735 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2069583734} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0.21099997, z: 0} + m_LocalScale: {x: 0.4211182, y: 0.0480442, z: 0.1278489} + m_Children: [] + m_Father: {fileID: 1300827959} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &2069583736 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2069583734} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5e454d0c686916f45856da8b9d021191, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!54 &2069583737 +Rigidbody: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2069583734} + serializedVersion: 2 + m_Mass: 1 + m_Drag: 0 + m_AngularDrag: 0.05 + m_UseGravity: 1 + m_IsKinematic: 0 + m_Interpolate: 0 + m_Constraints: 0 + m_CollisionDetection: 0 +--- !u!65 &2069583738 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2069583734} + m_Material: {fileID: 13400000, guid: c12ec53ebdccaf54cbc593829039199b, type: 2} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &2069583739 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2069583734} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 43714b68324cc2c409d534d9874f2a2b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &2069583740 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2069583734} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2083699542 GameObject: m_ObjectHideFlags: 0 @@ -7287,7 +10359,7 @@ Transform: m_LocalScale: {x: 0.57666, y: 0.57666, z: 0.57666} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 12 + m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &2088848899 PrefabInstance: @@ -7298,7 +10370,7 @@ PrefabInstance: m_Modifications: - target: {fileID: -8679921383154817045, guid: e9004f3ffa0267848b43397aa2cd2b24, type: 3} propertyPath: m_RootOrder - value: 1 + value: 3 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: e9004f3ffa0267848b43397aa2cd2b24, type: 3} propertyPath: m_LocalScale.x @@ -7326,19 +10398,19 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: e9004f3ffa0267848b43397aa2cd2b24, type: 3} propertyPath: m_LocalRotation.w - value: 0.9178667 + value: 0.92095506 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: e9004f3ffa0267848b43397aa2cd2b24, type: 3} propertyPath: m_LocalRotation.x - value: 0.09304553 + value: 0.11051833 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: e9004f3ffa0267848b43397aa2cd2b24, type: 3} propertyPath: m_LocalRotation.y - value: -0.37576634 + value: -0.37100583 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: e9004f3ffa0267848b43397aa2cd2b24, type: 3} propertyPath: m_LocalRotation.z - value: 0.08753864 + value: 0.0445222 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: e9004f3ffa0267848b43397aa2cd2b24, type: 3} propertyPath: m_LocalEulerAnglesHint.x @@ -7350,7 +10422,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: e9004f3ffa0267848b43397aa2cd2b24, type: 3} propertyPath: m_LocalEulerAnglesHint.z - value: 5.361 + value: 0 objectReference: {fileID: 0} - target: {fileID: 919132149155446097, guid: e9004f3ffa0267848b43397aa2cd2b24, type: 3} propertyPath: m_Name @@ -7415,7 +10487,7 @@ PrefabInstance: m_Modifications: - target: {fileID: 9005220659476430818, guid: 2d3a85ecde41a8246a79669975912b74, type: 3} propertyPath: m_RootOrder - value: 4 + value: 6 objectReference: {fileID: 0} - target: {fileID: 9005220659476430818, guid: 2d3a85ecde41a8246a79669975912b74, type: 3} propertyPath: m_LocalPosition.x @@ -7544,7 +10616,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 8997996947095583982, guid: c5efc39a8aaf6e64ea40e9ad573e9b47, type: 3} propertyPath: m_RootOrder - value: 6 + value: 8 objectReference: {fileID: 0} - target: {fileID: 8997996947095583982, guid: c5efc39a8aaf6e64ea40e9ad573e9b47, type: 3} propertyPath: m_LocalPosition.x @@ -7682,7 +10754,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 8762286023885395322, guid: 9c489a8547f4d9e4387da15a4ff82c81, type: 3} propertyPath: m_RootOrder - value: 5 + value: 7 objectReference: {fileID: 0} - target: {fileID: 8762286023885395322, guid: 9c489a8547f4d9e4387da15a4ff82c81, type: 3} propertyPath: m_LocalPosition.x diff --git a/Assets/Scripts/Robot Arm/Grapparoni.cs b/Assets/Scripts/Robot Arm/Grapparoni.cs new file mode 100644 index 0000000..667036a --- /dev/null +++ b/Assets/Scripts/Robot Arm/Grapparoni.cs @@ -0,0 +1,128 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.InputSystem; + +public class Grapparoni : MonoBehaviour +{ + public float radius; + public GameObject grabSpot; + public GameObject grabbedObject; + + private LineRenderer lineRenderer; + // Start is called before the first frame update + void Start() + { + lineRenderer = GetComponent(); + lineRenderer.enabled = false; + } + + void DrawLineToClosest() + { + Collider[] items = Physics.OverlapSphere(grabSpot.transform.position, radius); + if (items.Length < 1) { lineRenderer.enabled = false; return; } + GameObject closest = items[0].gameObject; + foreach (Collider item in items) + { + Rigidbody rb = item.gameObject.GetComponent(); + + if (rb) + { + float dist = Vector3.Distance(item.transform.position, transform.position); + if (dist < Vector3.Distance(closest.transform.position, transform.position)) + { + closest = item.gameObject; + } + } + } + Rigidbody closestRb = closest.transform.GetComponent(); + if (closestRb) + { + lineRenderer.enabled = true; + lineRenderer.SetPosition(0, grabSpot.transform.position); + lineRenderer.SetPosition(1, closest.transform.position); + } else + { + lineRenderer.enabled = false; + } + } + + + // Update is called once per frame + void Update() + { + Vector3 directionVector = transform.parent.position - transform.parent.parent.position; + transform.rotation = transform.parent.parent.rotation;//Quaternion.LookRotation(directionVector); + + + DrawLineToClosest(); + + + } + + public void GrabClosest() + { + if (grabbedObject) //We already have stuff, let go! + { + grabbedObject.transform.SetParent(null); + grabbedObject.GetComponent().isKinematic = false; + grabbedObject = null; + return; + } + + Collider[] items = Physics.OverlapSphere(grabSpot.transform.position, radius); + if (items.Length < 1) { return; } + GameObject closest = items[0].gameObject; + foreach (Collider item in items) + { + Rigidbody rb = item.gameObject.GetComponent(); + + if(rb) + { + float dist = Vector3.Distance(item.transform.position, transform.position); + if (dist < Vector3.Distance(closest.transform.position, transform.position)) { + closest = item.gameObject; + } + } + } + + Rigidbody closestRb = closest.transform.GetComponent(); + if (closestRb) + { + closest.transform.SetParent(gameObject.transform); + closest.transform.position = grabSpot.transform.position; + closestRb.isKinematic = true; + grabbedObject = closest.gameObject; + + } + } + + + private void OnDrawGizmos() + { + Gizmos.DrawWireSphere(grabSpot.transform.position, radius); + + Collider[] items = Physics.OverlapSphere(grabSpot.transform.position, radius); + if(items.Length < 1) { return; } + GameObject closest = items[0].gameObject; + foreach (Collider item in items) + { + Rigidbody rb = item.gameObject.GetComponent(); + + if (rb) + { + Debug.DrawRay(grabSpot.transform.position, (item.transform.position - grabSpot.transform.position), Color.gray); + float dist = Vector3.Distance(item.transform.position, transform.position); + if (dist < Vector3.Distance(closest.transform.position, transform.position)) + { + closest = item.gameObject; + } + } else + { + Debug.DrawRay(grabSpot.transform.position, (item.transform.position - grabSpot.transform.position), Color.red); + } + + } + Debug.DrawRay(grabSpot.transform.position, (closest.transform.position - grabSpot.transform.position), Color.green); + } +} diff --git a/Assets/Scripts/Robot Arm/Grapparoni.cs.meta b/Assets/Scripts/Robot Arm/Grapparoni.cs.meta new file mode 100644 index 0000000..951440c --- /dev/null +++ b/Assets/Scripts/Robot Arm/Grapparoni.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: e87edfb1d767ebb4c8fbb533f8a6afae +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Robot Arm/RobotArmController.cs b/Assets/Scripts/Robot Arm/RobotArmController.cs index 346e0de..f72d6bf 100644 --- a/Assets/Scripts/Robot Arm/RobotArmController.cs +++ b/Assets/Scripts/Robot Arm/RobotArmController.cs @@ -10,6 +10,7 @@ public class RobotArmController : MonoBehaviour public bool isInUse = false; public GameManager gameManager; + public Grapparoni grabber; public CinemachineVirtualCamera localCamera; public GameObject target; public float armSpeed = 1; @@ -22,6 +23,7 @@ public class RobotArmController : MonoBehaviour void Start() { gameManager = GameObject.Find("GameManager").GetComponent(); + target.GetComponent().speed = 1f; } private void Update() @@ -50,6 +52,12 @@ public class RobotArmController : MonoBehaviour gameManager.previousNode.SetActiveNode(); } + //return to network view with x + if (Keyboard.current.spaceKey.wasPressedThisFrame) + { + grabber.GrabClosest(); + } + //Hoch/Runter if (Keyboard.current.ctrlKey.isPressed && target.transform.position.y > transform.position.y) { diff --git a/Assets/TextMesh Pro.meta b/Assets/TextMesh Pro.meta new file mode 100644 index 0000000..6a4d24a --- /dev/null +++ b/Assets/TextMesh Pro.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: e58068edc37005444a0deeab49a370b5 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: