Finalized for game jam submission

Lots of bugfixes
New tasks
This commit is contained in:
Jan Groß
2021-06-13 20:37:07 +02:00
parent a202fd5e6a
commit ee7a16dd2e
185 changed files with 46707 additions and 5900 deletions

29
Assets/GoalCondition.cs Normal file
View File

@@ -0,0 +1,29 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class GoalCondition : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
private void OnTriggerEnter(Collider other)
{
if (other.gameObject.tag == "Player")
{
Debug.Log("GOAL CONDITION");
SceneManager.LoadScene("Finish", LoadSceneMode.Single);
Cursor.lockState = CursorLockMode.Confined;
}
}
}