Finalized for game jam submission

Lots of bugfixes
New tasks
This commit is contained in:
Jan Groß
2021-06-13 20:37:07 +02:00
parent a202fd5e6a
commit ee7a16dd2e
185 changed files with 46707 additions and 5900 deletions

View File

@@ -9,8 +9,30 @@ public class NodeButton : MonoBehaviour
public Node.Direction direction;
// Start is called before the first frame update
void Start()
{
}
private void Update()
{
if (node.connections[(int)direction] == null)
{
gameObject.GetComponent<Renderer>().material.color = Color.gray;
gameObject.GetComponent<Collider>().enabled = false;
return;
}
//Connected devices have no Node
if(node.connections[(int)direction].GetComponent<Node>() == null)
{
return;
}
if (node.connections[(int)direction].GetComponent<Node>().isUnlocked)
{
gameObject.GetComponent<Renderer>().material.color = Color.green;
gameObject.GetComponent<Collider>().enabled = true;
} else
{
gameObject.GetComponent<Renderer>().material.color = Color.gray;
gameObject.GetComponent<Collider>().enabled = false;