Finalized for game jam submission

Lots of bugfixes
New tasks
This commit is contained in:
Jan Groß
2021-06-13 20:37:07 +02:00
parent a202fd5e6a
commit ee7a16dd2e
185 changed files with 46707 additions and 5900 deletions

View File

@@ -17,6 +17,7 @@ public class RobotArmController : MonoBehaviour
public float armRotationSpeed = 10;
public Vector3 targetConstraints;
public GameObject targetMarker;
public GameObject hint;
//Audio
@@ -40,6 +41,9 @@ public class RobotArmController : MonoBehaviour
RaycastHit hit;
Physics.Raycast(grabber.grabSpot.transform.position, Vector3.down, out hit, 10);
hint.SetActive(isInUse);
targetMarker.transform.position = new Vector3(grabber.grabSpot.transform.position.x, hit.point.y + 0.05f, grabber.grabSpot.transform.position.z);
}
@@ -78,7 +82,7 @@ public class RobotArmController : MonoBehaviour
//Hoch/Runter
if (Keyboard.current.ctrlKey.isPressed && target.transform.position.y > transform.position.y)
{
if(Physics.Raycast(grabber.transform.position, Vector3.down, .9f))
if(Physics.Raycast(grabber.grabSpot.transform.position, Vector3.down, .1f))
{
target.transform.localPosition -= Vector3.down * Time.deltaTime * armSpeed;
}
@@ -94,7 +98,7 @@ public class RobotArmController : MonoBehaviour
//Debug.Log(-targetConstraints.z);
//Left/Right
if (Keyboard.current.aKey.isPressed && target.transform.localPosition.z > -targetConstraints.z)
/*if (Keyboard.current.aKey.isPressed && target.transform.localPosition.z > -targetConstraints.z)
{
target.transform.localPosition += Vector3.back * Time.deltaTime * armSpeed;
isMoving = true;
@@ -104,7 +108,7 @@ public class RobotArmController : MonoBehaviour
{
target.transform.localPosition += Vector3.forward * Time.deltaTime * armSpeed;
isMoving = true;
}
}*/
//Left/Right
if (Keyboard.current.qKey.isPressed)