38 lines
835 B
C#
38 lines
835 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class ElectricBox : MonoBehaviour
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{
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public SpotInteractions spot;
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public GameObject door;
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public GameObject fakeDoor;
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public GameObject visuals;
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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private void OnCollisionEnter(Collision collision)
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{
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if(spot.hasBeenUnlocked)
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{
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visuals.SetActive(true);
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// door.transform.Rotate(0, 90, 0, Space.Self);
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door.SetActive(false);
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fakeDoor.SetActive(true);
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GetComponent<Collider>().enabled = false;
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}
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}
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}
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