35 lines
641 B
C#
35 lines
641 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class GameManager : MonoBehaviour
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{
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public GameObject player;
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public Camera[] cameras;
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public GameObject networkCamera;
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// Start is called before the first frame update
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void Start()
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{
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}
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public void SetActiveCamera(int cam)
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{
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for (int i = 0; i < cameras.Length; i++)
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{
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if (i==cam) {
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}
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cameras[i].enabled = (i == cam);
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}
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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