Files
gmtk-2021/Assets/GoalCondition.cs
Jan Groß ee7a16dd2e Finalized for game jam submission
Lots of bugfixes
New tasks
2021-06-13 20:37:07 +02:00

30 lines
653 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class GoalCondition : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
private void OnTriggerEnter(Collider other)
{
if (other.gameObject.tag == "Player")
{
Debug.Log("GOAL CONDITION");
SceneManager.LoadScene("Finish", LoadSceneMode.Single);
Cursor.lockState = CursorLockMode.Confined;
}
}
}