diff --git a/Assets/Data/Rufus.asset b/Assets/Data/Rufus.asset
index e17d766..02638b1 100644
--- a/Assets/Data/Rufus.asset
+++ b/Assets/Data/Rufus.asset
@@ -27,7 +27,7 @@ MonoBehaviour:
to pet me, it can be quite annoying."
bulletizedText: Anywhere with nature and people.
- text: Once, there was this guy that tried to steal my bone.
I found him by
- following his scent and then I stabbed him with my lightswod.
Just kidding,
+ following his scent and then I stabbed him with my lightsword.
Just kidding,
I ratted him out to the authorities of course.
bulletizedText: Told the authorities about the guy who stole his bone.
- text: Hmm, probably going on adventures with my 5 kids.
diff --git a/Assets/Scenes/Main.unity b/Assets/Scenes/Main.unity
index b9dc03d..f937513 100644
--- a/Assets/Scenes/Main.unity
+++ b/Assets/Scenes/Main.unity
@@ -300,7 +300,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 33219120}
m_LocalRotation: {x: 0, y: -0.5735764, z: 0, w: 0.8191521}
- m_LocalPosition: {x: -4.98, y: 1.4196678, z: -3.6}
+ m_LocalPosition: {x: -4.89, y: 1.4196678, z: -3.35}
m_LocalScale: {x: 6.29, y: 2.4, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@@ -1920,7 +1920,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 302580765}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: -4.835, y: 2.832, z: -2.456}
+ m_LocalPosition: {x: -4.835, y: 2.875, z: -2.456}
m_LocalScale: {x: 0.4175, y: 0.4968, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@@ -5041,7 +5041,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
activeQuest: 0
quests:
- - name: Advert Quest 1
+ - name: Advertise
description: "Find someone to hand out flyers to advertise our tavern to adventurers.
Strength, dexterity, intelligence: doesn\u2019t matter, find someone who would
do this for as little money as possible."
@@ -5130,7 +5130,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 4750094475895944040, guid: 6d133d773848b7c4fb911aad8a3b729c, type: 3}
propertyPath: m_LocalPosition.x
- value: 3.04
+ value: 3.57
objectReference: {fileID: 0}
- target: {fileID: 4750094475895944040, guid: 6d133d773848b7c4fb911aad8a3b729c, type: 3}
propertyPath: m_LocalPosition.y
@@ -5138,7 +5138,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 4750094475895944040, guid: 6d133d773848b7c4fb911aad8a3b729c, type: 3}
propertyPath: m_LocalPosition.z
- value: 1.15
+ value: 0.98
objectReference: {fileID: 0}
- target: {fileID: 4750094475895944040, guid: 6d133d773848b7c4fb911aad8a3b729c, type: 3}
propertyPath: m_LocalRotation.w
@@ -5633,7 +5633,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1343112394}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: -4.726, y: 2.832, z: -2.927}
+ m_LocalPosition: {x: -4.726, y: 2.875, z: -2.927}
m_LocalScale: {x: 0.4175, y: 0.4968, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@@ -6815,6 +6815,100 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1604646670}
m_CullTransparentMesh: 1
+--- !u!1 &1606263599
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1606263601}
+ - component: {fileID: 1606263600}
+ m_Layer: 0
+ m_Name: Area Light (6)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!108 &1606263600
+Light:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1606263599}
+ m_Enabled: 1
+ serializedVersion: 10
+ m_Type: 0
+ m_Shape: 0
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_Intensity: 6.83
+ m_Range: 13.194918
+ m_SpotAngle: 90.55594
+ m_InnerSpotAngle: 1
+ m_CookieSize: 10
+ m_Shadows:
+ m_Type: 2
+ m_Resolution: -1
+ m_CustomResolution: -1
+ m_Strength: 1
+ m_Bias: 0
+ m_NormalBias: 0.43
+ m_NearPlane: 0.1
+ m_CullingMatrixOverride:
+ e00: 1
+ e01: 0
+ e02: 0
+ e03: 0
+ e10: 0
+ e11: 1
+ e12: 0
+ e13: 0
+ e20: 0
+ e21: 0
+ e22: 1
+ e23: 0
+ e30: 0
+ e31: 0
+ e32: 0
+ e33: 1
+ m_UseCullingMatrixOverride: 0
+ m_Cookie: {fileID: 0}
+ m_DrawHalo: 0
+ m_Flare: {fileID: 0}
+ m_RenderMode: 0
+ m_CullingMask:
+ serializedVersion: 2
+ m_Bits: 4294967295
+ m_RenderingLayerMask: 1
+ m_Lightmapping: 4
+ m_LightShadowCasterMode: 0
+ m_AreaSize: {x: 1, y: 1}
+ m_BounceIntensity: 1
+ m_ColorTemperature: 6570
+ m_UseColorTemperature: 0
+ m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
+ m_UseBoundingSphereOverride: 0
+ m_UseViewFrustumForShadowCasterCull: 1
+ m_ShadowRadius: 0
+ m_ShadowAngle: 0
+--- !u!4 &1606263601
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1606263599}
+ m_LocalRotation: {x: 0.641214, y: 0.013658637, z: -0.01141634, w: 0.7671556}
+ m_LocalPosition: {x: 11.6, y: 10.45, z: 3.5}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 51
+ m_LocalEulerAnglesHint: {x: 79.78, y: 2.04, z: 0}
--- !u!1001 &1671838676
PrefabInstance:
m_ObjectHideFlags: 0
@@ -7121,7 +7215,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
+ m_IsActive: 0
--- !u!108 &1782138141
Light:
m_ObjectHideFlags: 0
@@ -7144,8 +7238,8 @@ Light:
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
- m_Bias: 0.252
- m_NormalBias: 0.4
+ m_Bias: 0
+ m_NormalBias: 3
m_NearPlane: 0.2
m_CullingMatrixOverride:
e00: 1
@@ -7191,14 +7285,14 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1782138140}
- m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
+ m_LocalRotation: {x: 0.40934092, y: -0.22538951, z: 0.10510085, w: 0.8778345}
m_LocalPosition: {x: 0, y: 3, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
- m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
+ m_LocalEulerAnglesHint: {x: 50, y: -28.8, z: 0}
--- !u!1 &1805522456
GameObject:
m_ObjectHideFlags: 0
@@ -7747,8 +7841,8 @@ Light:
m_Shape: 0
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Intensity: 6.83
- m_Range: 10.616289
- m_SpotAngle: 74.99203
+ m_Range: 13.194918
+ m_SpotAngle: 90.55594
m_InnerSpotAngle: 1
m_CookieSize: 10
m_Shadows:
@@ -7803,14 +7897,14 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1883679566}
- m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
- m_LocalPosition: {x: -4.5229464, y: 8.29, z: -1.85}
+ m_LocalRotation: {x: 0.641214, y: 0.013658637, z: -0.01141634, w: 0.7671556}
+ m_LocalPosition: {x: -8.86, y: 8.91, z: -4.32}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 23
- m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
+ m_LocalEulerAnglesHint: {x: 79.78, y: 2.04, z: 0}
--- !u!1 &1909454377
GameObject:
m_ObjectHideFlags: 0
@@ -7923,7 +8017,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1909454377}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: -4.27, y: 2.832, z: -1.94}
+ m_LocalPosition: {x: -4.27, y: 2.856, z: -1.94}
m_LocalScale: {x: 0.4175, y: 0.4968, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []