initial setup of dialogue panel and updating some scripts
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@@ -5,12 +5,12 @@ using UnityEngine;
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[System.Serializable]
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public class Dialogue
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{
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[SerializeField] private string m_dialogueText;
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public string text;
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}
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public class QuestionData
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{
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public string[] m_questions = new string[]
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public static string[] Questions = new string[]
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{
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"Who are you?",
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"Tell me something about yourself.",
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