initial setup of dialogue panel and updating some scripts
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@@ -4,6 +4,8 @@ using UnityEngine;
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public class DialogueController : MonoBehaviour
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{
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[SerializeField] private DialoguePanel m_dialoguePanel;
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// TODO:
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// - Load the correct character based on the character who has been interacted with
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// - Display the 5 question options and hook up their responses
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