Implemet quest completion
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@@ -5,6 +5,7 @@ using UnityEngine;
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public class AdventurerInteractable : MonoBehaviour
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{
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public DialogueController dialogueController;
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public int m_spawnQuestID = 0;
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[SerializeField] private string m_name = string.Empty;
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// Start is called before the first frame update
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