Adding in the characters
Added debug buttons to cycle through the characters Bug fixes
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33
Assets/Data/Adventure Cat.asset
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33
Assets/Data/Adventure Cat.asset
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: ddda90cbbcf3ea54e9105c3a5f0ac9a5, type: 3}
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m_Name: Adventure Cat
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m_EditorClassIdentifier:
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m_image: {fileID: 0}
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m_name: Adventure Cat
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m_charisma: 5
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m_strength: 10
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m_dexterity: 5
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m_intelligence: 5
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m_dialogueOptions:
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- text: "<i>\u2026 (the cat looks at you, on her name collar you read: Adventure
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Cat)</i>"
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bulletizedText: Adventure Cat.
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- text: "<i>\u2026 (the cat starts to purr)</i>"
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bulletizedText: ...
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- text: "<i>\u2026 (looking at the cat\u2019s claws you notice that they are drenched
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in blood \u2026 and her Photon-pistol, it seems like this cat can handle almost
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anything)</i>"
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bulletizedText: Badass killer.
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- text: "<i>\u2026 (Although cats are far from stupid, you don\u2019t think that
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an adventure cat would necessarily think about this)</i>"
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bulletizedText: N/A
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