Adding in the characters
Added debug buttons to cycle through the characters Bug fixes
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33
Assets/Data/Rufus.asset
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33
Assets/Data/Rufus.asset
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: ddda90cbbcf3ea54e9105c3a5f0ac9a5, type: 3}
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m_Name: Rufus
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m_EditorClassIdentifier:
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m_image: {fileID: 0}
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m_name: Rufus
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m_charisma: 0
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m_strength: 0
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m_dexterity: 0
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m_intelligence: 0
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m_dialogueOptions:
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- text: I am Rufus, here to help you.
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bulletizedText: Rufus.
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- text: "I am a nature kinda guy, hunt, fetch, you know how it goes. Also, I\u2019m
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a natural with people, as you can imagine. Everybody always wants to pet me,
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it can be quite annoying."
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bulletizedText: Anywhere with nature and people.
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- text: Once, there was this guy that tried to steal my bone. I found him by following
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his scent and then I stabbed him with my lightsword. Just kidding, I ratted
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him out to the authorities of course.
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bulletizedText: Told the authorities about the guy who stole his bone.
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- text: Hmm, probably going on adventures with my 5 kids.
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bulletizedText: Going on adventures with his kids.
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