diff --git a/Assets/Scripts/QuestManager.cs b/Assets/Scripts/QuestManager.cs index b6a1aaf..dbdcfae 100644 --- a/Assets/Scripts/QuestManager.cs +++ b/Assets/Scripts/QuestManager.cs @@ -9,7 +9,7 @@ public class QuestManager : MonoBehaviour public int activeQuest = 0; public Quest[] quests = { - new Quest(_name: "Advert Quest 1", _desc: "Find someone to hand out flyers to advertise our tavern to adventurers. Strength, dexterity, intelligence: doesn’t matter, find someone who would do this for as little money as possible.", _failedStr: "Damn, that didn’t work at all. That robot just randomly started playing an instrument, much to the dismay of the townspeople.", _successStr: "Perfect, this place will be full of adventurers in no time.", _strength: 0, _intelligence: 0, _charisma: 5), + new Quest(_name: "Advert Quest 1", _desc: "Find someone to hand out flyers to advertise our tavern to adventurers. Strength, dexterity, intelligence: doesn�t matter, find someone who would do this for as little money as possible.", _failedStr: "Damn, that didn�t work at all. That robot just randomly started playing an instrument, much to the dismay of the townspeople.", _successStr: "Perfect, this place will be full of adventurers in no time.", _strength: 0, _intelligence: 0, _charisma: 5), }; private void Awake()