From 68fdc026deb890fdb86b1c5767056ed59dbf7421 Mon Sep 17 00:00:00 2001 From: Minz Date: Sun, 9 Jul 2023 11:11:24 +0200 Subject: [PATCH] Get Dialog controller from GM --- Assets/Scripts/AdventurerInteractable.cs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/Assets/Scripts/AdventurerInteractable.cs b/Assets/Scripts/AdventurerInteractable.cs index 916fec8..87dff2d 100644 --- a/Assets/Scripts/AdventurerInteractable.cs +++ b/Assets/Scripts/AdventurerInteractable.cs @@ -4,7 +4,6 @@ using UnityEngine; public class AdventurerInteractable : MonoBehaviour { - public DialogueController dialogueController; public int m_spawnQuestID = 0; [SerializeField] private string m_name = string.Empty; @@ -24,6 +23,6 @@ public class AdventurerInteractable : MonoBehaviour { PlayerController.Instance.cameraMovement = false; CharacterData character = CharacterManager.Instance.GetCharacterDataByName(m_name); - dialogueController.DisplayCharacterText(character); + GameManager.Instance.dialogueController.DisplayCharacterText(character); } }