From 9114b0a5fa6a054b308614ff6fcb466caa4e6722 Mon Sep 17 00:00:00 2001 From: Minz Date: Sun, 9 Jul 2023 11:05:43 +0200 Subject: [PATCH] Fix billboardbehaviour being flipped --- Assets/Scripts/BillboardBehaviour.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/Scripts/BillboardBehaviour.cs b/Assets/Scripts/BillboardBehaviour.cs index dd1f09a..9f198b3 100644 --- a/Assets/Scripts/BillboardBehaviour.cs +++ b/Assets/Scripts/BillboardBehaviour.cs @@ -14,7 +14,7 @@ public class BillboardBehaviour : MonoBehaviour // Update is called once per frame void Update() { - transform.LookAt(Camera.main.transform.position); + transform.rotation = Quaternion.LookRotation(transform.position - Camera.main.transform.position); transform.rotation = Quaternion.Euler(new Vector3(initialRotation.x, transform.rotation.eulerAngles.y, initialRotation.z)); } }