Cleaning up using statements
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@@ -1,4 +1,3 @@
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine;
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@@ -13,6 +12,6 @@ public class CharacterData : ScriptableObject
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public int m_intelligence;
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public int m_intelligence;
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public int m_money;
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public int m_money;
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// Note - the index of the dialogue will control what question it is linked too.
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[Header("The index of the dialogue relates to what question it should link too.")]
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public List<Dialogue> m_dialogueOptions;
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public List<Dialogue> m_dialogueOptions;
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}
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}
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@@ -1,6 +1,3 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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[System.Serializable]
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[System.Serializable]
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public class Dialogue
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public class Dialogue
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@@ -1,4 +1,3 @@
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine;
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@@ -1,5 +1,4 @@
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using System.Collections;
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using System.Collections;
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using System.Collections.Generic;
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using TMPro;
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using TMPro;
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using UnityEngine;
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using UnityEngine;
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using UnityEngine.UI;
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using UnityEngine.UI;
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