diff --git a/Assets/Scripts/DialogueSystem/CharacterData.cs b/Assets/Scripts/DialogueSystem/CharacterData.cs index d5df629..a26d6a4 100644 --- a/Assets/Scripts/DialogueSystem/CharacterData.cs +++ b/Assets/Scripts/DialogueSystem/CharacterData.cs @@ -4,6 +4,7 @@ using UnityEngine; [CreateAssetMenu(fileName = "CharacterData", menuName = "Characters/Generate Character Data", order = 1)] public class CharacterData : ScriptableObject { + public Sprite m_image; public string m_name; public int m_charisma;