Implement win/loss states
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@@ -2759,6 +2759,10 @@ PrefabInstance:
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propertyPath: m_Name
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value: Amadeus
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value: 4
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@@ -3475,6 +3479,10 @@ PrefabInstance:
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propertyPath: m_Name
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value: El Gato
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@@ -4059,6 +4067,10 @@ PrefabInstance:
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propertyPath: m_Name
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value: Rufus
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@@ -4395,6 +4407,7 @@ MonoBehaviour:
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successStr: 'Perfect, this place will be full of adventurers in no time. '
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failedStr: "Damn, that didn\u2019t work at all. That robot just randomly started
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playing an instrument, much to the dismay of the townspeople."
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canRetry: 1
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strength: 0
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intelligence: 0
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charisma: 5
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@@ -4408,6 +4421,7 @@ MonoBehaviour:
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failedStr: "What a day. First, your adventurer accidentally stumbled over old
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Trudy and then seemed utterly suspicious to the police. Worst of all, we couldn\u2019t
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secure any evidence."
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canRetry: 1
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strength: 3
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intelligence: 7
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charisma: 7
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@@ -4422,6 +4436,7 @@ MonoBehaviour:
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forget you. Without your expertise, we wouldn\u2019t still be standing here. "
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failedStr: Disaster struck, town and tavern are in ruins. The C Y B E R P R I
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E S T S are victorious once more. Haha.
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canRetry: 0
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strength: 10
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intelligence: 5
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charisma: 0
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@@ -5590,6 +5605,10 @@ PrefabInstance:
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propertyPath: m_Name
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value: Adena
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@@ -6159,7 +6178,7 @@ Camera:
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width: 1
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height: 1
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near clip plane: 0.3
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far clip plane: 1000
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far clip plane: 1145.19
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field of view: 45
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orthographic: 0
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orthographic size: 5
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