Implement win/loss states

This commit is contained in:
2023-07-09 14:18:19 +02:00
parent 6b5f52a71f
commit b71111ed12
10 changed files with 1405 additions and 28 deletions

View File

@@ -2,6 +2,7 @@ using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class GameManager : MonoBehaviour
@@ -65,4 +66,9 @@ public class GameManager : MonoBehaviour
m_fadeTotal = 0;
m_showFade = true;
}
public void ShowGameResultScene(bool success)
{
SceneManager.LoadScene(success ? "WinScene" : "LossScene");
}
}