Implement win/loss states
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@@ -2,6 +2,7 @@ using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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using UnityEngine.UI;
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public class GameManager : MonoBehaviour
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@@ -65,4 +66,9 @@ public class GameManager : MonoBehaviour
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m_fadeTotal = 0;
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m_showFade = true;
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}
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public void ShowGameResultScene(bool success)
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{
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SceneManager.LoadScene(success ? "WinScene" : "LossScene");
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}
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}
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