Implement win/loss states
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617
Assets/Scenes/LossScene.unity
Normal file
617
Assets/Scenes/LossScene.unity
Normal file
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||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0, y: 0}
|
||||
7
Assets/Scenes/WinScene.unity.meta
Normal file
7
Assets/Scenes/WinScene.unity.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 92fbdafcf151b034e87605e2e4e66453
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -2,6 +2,7 @@ using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class GameManager : MonoBehaviour
|
||||
@@ -65,4 +66,9 @@ public class GameManager : MonoBehaviour
|
||||
m_fadeTotal = 0;
|
||||
m_showFade = true;
|
||||
}
|
||||
|
||||
public void ShowGameResultScene(bool success)
|
||||
{
|
||||
SceneManager.LoadScene(success ? "WinScene" : "LossScene");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,7 +9,7 @@ public class QuestManager : MonoBehaviour
|
||||
public int activeQuest = 0;
|
||||
|
||||
public Quest[] quests = {
|
||||
new Quest(_name: "Advert Quest 1", _desc: "Find someone to hand out flyers to advertise our tavern to adventurers. Strength, dexterity, intelligence: doesn<73>t matter, find someone who would do this for as little money as possible.", _failedStr: "Damn, that didn<64>t work at all. That robot just randomly started playing an instrument, much to the dismay of the townspeople.", _successStr: "Perfect, this place will be full of adventurers in no time.", _strength: 0, _intelligence: 0, _charisma: 5),
|
||||
new Quest(_name: "Advert Quest 1", _desc: "Find someone to hand out flyers to advertise our tavern to adventurers. Strength, dexterity, intelligence: doesn<73>t matter, find someone who would do this for as little money as possible.", _failedStr: "Damn, that didn<64>t work at all. That robot just randomly started playing an instrument, much to the dismay of the townspeople.", _successStr: "Perfect, this place will be full of adventurers in no time.", _canRetry: true, _strength: 0, _intelligence: 0, _charisma: 5),
|
||||
};
|
||||
|
||||
private void Awake()
|
||||
@@ -77,6 +77,7 @@ public class QuestManager : MonoBehaviour
|
||||
if (activeQuest >= quests.Length)
|
||||
{
|
||||
Debug.Log("All quests completed");
|
||||
GameManager.Instance.FadePingPong(Win);
|
||||
}
|
||||
|
||||
|
||||
@@ -84,8 +85,24 @@ public class QuestManager : MonoBehaviour
|
||||
}
|
||||
|
||||
public void RetryQuest()
|
||||
{
|
||||
if (quests[activeQuest].canRetry)
|
||||
{
|
||||
GameManager.Instance.FadePingPong();
|
||||
} else
|
||||
{
|
||||
GameManager.Instance.FadePingPong(Loose);
|
||||
}
|
||||
}
|
||||
|
||||
public void Win()
|
||||
{
|
||||
GameManager.Instance.ShowGameResultScene(true);
|
||||
}
|
||||
|
||||
public void Loose()
|
||||
{
|
||||
GameManager.Instance.ShowGameResultScene(false);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -96,9 +113,10 @@ public class Quest
|
||||
public string description;
|
||||
public string successStr;
|
||||
public string failedStr;
|
||||
public bool canRetry = false;
|
||||
public int strength, intelligence, charisma;
|
||||
|
||||
public Quest(string _name, string _desc, string _failedStr, string _successStr, int _strength, int _intelligence, int _charisma)
|
||||
public Quest(string _name, string _desc, string _failedStr, string _successStr, bool _canRetry, int _strength, int _intelligence, int _charisma)
|
||||
{
|
||||
this.name = _name;
|
||||
this.description = _desc;
|
||||
@@ -107,6 +125,7 @@ public class Quest
|
||||
this.strength = _strength;
|
||||
this.intelligence = _intelligence;
|
||||
this.charisma = _charisma;
|
||||
this.canRetry = _canRetry;
|
||||
|
||||
}
|
||||
}
|
||||
@@ -11,4 +11,10 @@ EditorBuildSettings:
|
||||
- enabled: 1
|
||||
path: Assets/Scenes/Main.unity
|
||||
guid: 16733f15456510f4e990bd7f0afbfb61
|
||||
- enabled: 1
|
||||
path: Assets/Scenes/LossScene.unity
|
||||
guid: 1e8b58855838247459bbc0891659972f
|
||||
- enabled: 1
|
||||
path: Assets/Scenes/WinScene.unity
|
||||
guid: 92fbdafcf151b034e87605e2e4e66453
|
||||
m_configObjects: {}
|
||||
|
||||
@@ -6,7 +6,7 @@ QualitySettings:
|
||||
serializedVersion: 5
|
||||
m_CurrentQuality: 5
|
||||
m_QualitySettings:
|
||||
- serializedVersion: 2
|
||||
- serializedVersion: 3
|
||||
name: Very Low
|
||||
pixelLightCount: 0
|
||||
shadows: 0
|
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@@ -18,17 +18,20 @@ QualitySettings:
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||||
shadowCascade2Split: 0.33333334
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 0
|
||||
blendWeights: 1
|
||||
textureQuality: 1
|
||||
skinWeights: 1
|
||||
globalTextureMipmapLimit: 1
|
||||
textureMipmapLimitSettings: []
|
||||
anisotropicTextures: 0
|
||||
antiAliasing: 0
|
||||
softParticles: 0
|
||||
softVegetation: 0
|
||||
realtimeReflectionProbes: 0
|
||||
billboardsFaceCameraPosition: 0
|
||||
useLegacyDetailDistribution: 1
|
||||
vSyncCount: 0
|
||||
lodBias: 0.3
|
||||
maximumLODLevel: 0
|
||||
enableLODCrossFade: 1
|
||||
streamingMipmapsActive: 0
|
||||
streamingMipmapsAddAllCameras: 1
|
||||
streamingMipmapsMemoryBudget: 512
|
||||
@@ -40,8 +43,18 @@ QualitySettings:
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||||
asyncUploadBufferSize: 16
|
||||
asyncUploadPersistentBuffer: 1
|
||||
resolutionScalingFixedDPIFactor: 1
|
||||
customRenderPipeline: {fileID: 0}
|
||||
terrainQualityOverrides: 0
|
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terrainPixelError: 1
|
||||
terrainDetailDensityScale: 1
|
||||
terrainBasemapDistance: 1000
|
||||
terrainDetailDistance: 80
|
||||
terrainTreeDistance: 5000
|
||||
terrainBillboardStart: 50
|
||||
terrainFadeLength: 5
|
||||
terrainMaxTrees: 50
|
||||
excludedTargetPlatforms: []
|
||||
- serializedVersion: 2
|
||||
- serializedVersion: 3
|
||||
name: Low
|
||||
pixelLightCount: 0
|
||||
shadows: 0
|
||||
@@ -53,17 +66,20 @@ QualitySettings:
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shadowCascade2Split: 0.33333334
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 0
|
||||
blendWeights: 2
|
||||
textureQuality: 0
|
||||
skinWeights: 2
|
||||
globalTextureMipmapLimit: 0
|
||||
textureMipmapLimitSettings: []
|
||||
anisotropicTextures: 0
|
||||
antiAliasing: 0
|
||||
softParticles: 0
|
||||
softVegetation: 0
|
||||
realtimeReflectionProbes: 0
|
||||
billboardsFaceCameraPosition: 0
|
||||
useLegacyDetailDistribution: 1
|
||||
vSyncCount: 0
|
||||
lodBias: 0.4
|
||||
maximumLODLevel: 0
|
||||
enableLODCrossFade: 1
|
||||
streamingMipmapsActive: 0
|
||||
streamingMipmapsAddAllCameras: 1
|
||||
streamingMipmapsMemoryBudget: 512
|
||||
@@ -75,8 +91,18 @@ QualitySettings:
|
||||
asyncUploadBufferSize: 16
|
||||
asyncUploadPersistentBuffer: 1
|
||||
resolutionScalingFixedDPIFactor: 1
|
||||
customRenderPipeline: {fileID: 0}
|
||||
terrainQualityOverrides: 0
|
||||
terrainPixelError: 1
|
||||
terrainDetailDensityScale: 1
|
||||
terrainBasemapDistance: 1000
|
||||
terrainDetailDistance: 80
|
||||
terrainTreeDistance: 5000
|
||||
terrainBillboardStart: 50
|
||||
terrainFadeLength: 5
|
||||
terrainMaxTrees: 50
|
||||
excludedTargetPlatforms: []
|
||||
- serializedVersion: 2
|
||||
- serializedVersion: 3
|
||||
name: Medium
|
||||
pixelLightCount: 1
|
||||
shadows: 1
|
||||
@@ -88,17 +114,20 @@ QualitySettings:
|
||||
shadowCascade2Split: 0.33333334
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 0
|
||||
blendWeights: 2
|
||||
textureQuality: 0
|
||||
skinWeights: 2
|
||||
globalTextureMipmapLimit: 0
|
||||
textureMipmapLimitSettings: []
|
||||
anisotropicTextures: 1
|
||||
antiAliasing: 0
|
||||
softParticles: 0
|
||||
softVegetation: 0
|
||||
realtimeReflectionProbes: 0
|
||||
billboardsFaceCameraPosition: 0
|
||||
useLegacyDetailDistribution: 1
|
||||
vSyncCount: 1
|
||||
lodBias: 0.7
|
||||
maximumLODLevel: 0
|
||||
enableLODCrossFade: 1
|
||||
streamingMipmapsActive: 0
|
||||
streamingMipmapsAddAllCameras: 1
|
||||
streamingMipmapsMemoryBudget: 512
|
||||
@@ -110,8 +139,18 @@ QualitySettings:
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||||
asyncUploadBufferSize: 16
|
||||
asyncUploadPersistentBuffer: 1
|
||||
resolutionScalingFixedDPIFactor: 1
|
||||
customRenderPipeline: {fileID: 0}
|
||||
terrainQualityOverrides: 0
|
||||
terrainPixelError: 1
|
||||
terrainDetailDensityScale: 1
|
||||
terrainBasemapDistance: 1000
|
||||
terrainDetailDistance: 80
|
||||
terrainTreeDistance: 5000
|
||||
terrainBillboardStart: 50
|
||||
terrainFadeLength: 5
|
||||
terrainMaxTrees: 50
|
||||
excludedTargetPlatforms: []
|
||||
- serializedVersion: 2
|
||||
- serializedVersion: 3
|
||||
name: High
|
||||
pixelLightCount: 2
|
||||
shadows: 2
|
||||
@@ -123,17 +162,20 @@ QualitySettings:
|
||||
shadowCascade2Split: 0.33333334
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 1
|
||||
blendWeights: 2
|
||||
textureQuality: 0
|
||||
skinWeights: 2
|
||||
globalTextureMipmapLimit: 0
|
||||
textureMipmapLimitSettings: []
|
||||
anisotropicTextures: 1
|
||||
antiAliasing: 0
|
||||
softParticles: 0
|
||||
softVegetation: 1
|
||||
realtimeReflectionProbes: 1
|
||||
billboardsFaceCameraPosition: 1
|
||||
useLegacyDetailDistribution: 1
|
||||
vSyncCount: 1
|
||||
lodBias: 1
|
||||
maximumLODLevel: 0
|
||||
enableLODCrossFade: 1
|
||||
streamingMipmapsActive: 0
|
||||
streamingMipmapsAddAllCameras: 1
|
||||
streamingMipmapsMemoryBudget: 512
|
||||
@@ -145,8 +187,18 @@ QualitySettings:
|
||||
asyncUploadBufferSize: 16
|
||||
asyncUploadPersistentBuffer: 1
|
||||
resolutionScalingFixedDPIFactor: 1
|
||||
customRenderPipeline: {fileID: 0}
|
||||
terrainQualityOverrides: 0
|
||||
terrainPixelError: 1
|
||||
terrainDetailDensityScale: 1
|
||||
terrainBasemapDistance: 1000
|
||||
terrainDetailDistance: 80
|
||||
terrainTreeDistance: 5000
|
||||
terrainBillboardStart: 50
|
||||
terrainFadeLength: 5
|
||||
terrainMaxTrees: 50
|
||||
excludedTargetPlatforms: []
|
||||
- serializedVersion: 2
|
||||
- serializedVersion: 3
|
||||
name: Very High
|
||||
pixelLightCount: 3
|
||||
shadows: 2
|
||||
@@ -158,17 +210,20 @@ QualitySettings:
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shadowCascade2Split: 0.33333334
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||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 1
|
||||
blendWeights: 4
|
||||
textureQuality: 0
|
||||
skinWeights: 4
|
||||
globalTextureMipmapLimit: 0
|
||||
textureMipmapLimitSettings: []
|
||||
anisotropicTextures: 2
|
||||
antiAliasing: 2
|
||||
softParticles: 1
|
||||
softVegetation: 1
|
||||
realtimeReflectionProbes: 1
|
||||
billboardsFaceCameraPosition: 1
|
||||
useLegacyDetailDistribution: 1
|
||||
vSyncCount: 1
|
||||
lodBias: 1.5
|
||||
maximumLODLevel: 0
|
||||
enableLODCrossFade: 1
|
||||
streamingMipmapsActive: 0
|
||||
streamingMipmapsAddAllCameras: 1
|
||||
streamingMipmapsMemoryBudget: 512
|
||||
@@ -180,30 +235,43 @@ QualitySettings:
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||||
asyncUploadBufferSize: 16
|
||||
asyncUploadPersistentBuffer: 1
|
||||
resolutionScalingFixedDPIFactor: 1
|
||||
customRenderPipeline: {fileID: 0}
|
||||
terrainQualityOverrides: 0
|
||||
terrainPixelError: 1
|
||||
terrainDetailDensityScale: 1
|
||||
terrainBasemapDistance: 1000
|
||||
terrainDetailDistance: 80
|
||||
terrainTreeDistance: 5000
|
||||
terrainBillboardStart: 50
|
||||
terrainFadeLength: 5
|
||||
terrainMaxTrees: 50
|
||||
excludedTargetPlatforms: []
|
||||
- serializedVersion: 2
|
||||
- serializedVersion: 3
|
||||
name: Ultra
|
||||
pixelLightCount: 4
|
||||
shadows: 2
|
||||
shadowResolution: 2
|
||||
shadowProjection: 1
|
||||
shadowCascades: 4
|
||||
shadowDistance: 150
|
||||
shadowDistance: 999999
|
||||
shadowNearPlaneOffset: 3
|
||||
shadowCascade2Split: 0.33333334
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 1
|
||||
blendWeights: 4
|
||||
textureQuality: 0
|
||||
skinWeights: 4
|
||||
globalTextureMipmapLimit: 0
|
||||
textureMipmapLimitSettings: []
|
||||
anisotropicTextures: 2
|
||||
antiAliasing: 2
|
||||
softParticles: 1
|
||||
softVegetation: 1
|
||||
realtimeReflectionProbes: 1
|
||||
billboardsFaceCameraPosition: 1
|
||||
useLegacyDetailDistribution: 1
|
||||
vSyncCount: 1
|
||||
lodBias: 2
|
||||
maximumLODLevel: 0
|
||||
enableLODCrossFade: 1
|
||||
streamingMipmapsActive: 0
|
||||
streamingMipmapsAddAllCameras: 1
|
||||
streamingMipmapsMemoryBudget: 512
|
||||
@@ -215,7 +283,18 @@ QualitySettings:
|
||||
asyncUploadBufferSize: 16
|
||||
asyncUploadPersistentBuffer: 1
|
||||
resolutionScalingFixedDPIFactor: 1
|
||||
customRenderPipeline: {fileID: 0}
|
||||
terrainQualityOverrides: 0
|
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terrainPixelError: 1
|
||||
terrainDetailDensityScale: 1
|
||||
terrainBasemapDistance: 1000
|
||||
terrainDetailDistance: 80
|
||||
terrainTreeDistance: 5000
|
||||
terrainBillboardStart: 50
|
||||
terrainFadeLength: 5
|
||||
terrainMaxTrees: 50
|
||||
excludedTargetPlatforms: []
|
||||
m_TextureMipmapLimitGroupNames: []
|
||||
m_PerPlatformDefaultQuality:
|
||||
Android: 2
|
||||
Lumin: 5
|
||||
@@ -223,6 +302,7 @@ QualitySettings:
|
||||
Nintendo Switch: 5
|
||||
PS4: 5
|
||||
PSP2: 2
|
||||
Server: 0
|
||||
Stadia: 5
|
||||
Standalone: 5
|
||||
WebGL: 3
|
||||
|
||||
Reference in New Issue
Block a user