From ce3384c82d530681e8d29381c40fe96f75cc98e4 Mon Sep 17 00:00:00 2001 From: Minz Date: Sun, 9 Jul 2023 16:15:48 +0200 Subject: [PATCH] DIsable camera lock --- Assets/Scripts/AdventurerInteractable.cs | 2 +- Assets/Scripts/Journal.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Assets/Scripts/AdventurerInteractable.cs b/Assets/Scripts/AdventurerInteractable.cs index 200e7ec..ee9bef7 100644 --- a/Assets/Scripts/AdventurerInteractable.cs +++ b/Assets/Scripts/AdventurerInteractable.cs @@ -27,7 +27,7 @@ public class AdventurerInteractable : MonoBehaviour if (GameManager.Instance.dialogueController.DialogueInProgress) return; - PlayerController.Instance.cameraMovement = false; + //PlayerController.Instance.cameraMovement = false; CharacterData character = CharacterManager.Instance.GetCharacterDataByName(m_name); GameManager.Instance.dialogueController.DisplayCharacterText(character); } diff --git a/Assets/Scripts/Journal.cs b/Assets/Scripts/Journal.cs index d435358..77826e2 100644 --- a/Assets/Scripts/Journal.cs +++ b/Assets/Scripts/Journal.cs @@ -52,7 +52,7 @@ public class Journal : MonoBehaviour adventurerPage.gameObject.SetActive(true); } journal.SetActive(true); - PlayerController.Instance.cameraMovement = false; + //PlayerController.Instance.cameraMovement = false; } public void CloseJournal()