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7
Assets/Prefabs/Adventurers/El Gato.prefab.meta
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7
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fileFormatVersion: 2
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75
Assets/Prefabs/Adventurers/Rufus.prefab
Normal file
75
Assets/Prefabs/Adventurers/Rufus.prefab
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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PrefabInstance:
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m_ObjectHideFlags: 0
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value: 1
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value: 0
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objectReference: {fileID: 0}
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7
Assets/Prefabs/Adventurers/Rufus.prefab.meta
Normal file
7
Assets/Prefabs/Adventurers/Rufus.prefab.meta
Normal file
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6712
Assets/Scenes/PrefabFactory.unity
Normal file
6712
Assets/Scenes/PrefabFactory.unity
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/Scenes/PrefabFactory.unity.meta
Normal file
7
Assets/Scenes/PrefabFactory.unity.meta
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fileFormatVersion: 2
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guid: a3715d9f7d893134597e6adc4da72eef
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@@ -4,7 +4,6 @@ using UnityEngine;
|
||||
|
||||
public class AdventurerInteractable : MonoBehaviour
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||||
{
|
||||
public DialogueController dialogueController;
|
||||
public int m_spawnQuestID = 0;
|
||||
|
||||
[SerializeField] private string m_name = string.Empty;
|
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@@ -24,6 +23,6 @@ public class AdventurerInteractable : MonoBehaviour
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{
|
||||
PlayerController.Instance.cameraMovement = false;
|
||||
CharacterData character = CharacterManager.Instance.GetCharacterDataByName(m_name);
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dialogueController.DisplayCharacterText(character);
|
||||
GameManager.Instance.dialogueController.DisplayCharacterText(character);
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||||
}
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}
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||||
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@@ -14,7 +14,7 @@ public class BillboardBehaviour : MonoBehaviour
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// Update is called once per frame
|
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void Update()
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{
|
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transform.LookAt(Camera.main.transform.position);
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transform.rotation = Quaternion.LookRotation(transform.position - Camera.main.transform.position);
|
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transform.rotation = Quaternion.Euler(new Vector3(initialRotation.x, transform.rotation.eulerAngles.y, initialRotation.z));
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user