Merge pull request #13 from JanGross/adventurers

Adventurer prefabs
This commit is contained in:
2023-07-09 11:20:15 +02:00
committed by GitHub
40 changed files with 8121 additions and 3 deletions

View File

@@ -4,7 +4,6 @@ using UnityEngine;
public class AdventurerInteractable : MonoBehaviour
{
public DialogueController dialogueController;
public int m_spawnQuestID = 0;
[SerializeField] private string m_name = string.Empty;
@@ -24,6 +23,6 @@ public class AdventurerInteractable : MonoBehaviour
{
PlayerController.Instance.cameraMovement = false;
CharacterData character = CharacterManager.Instance.GetCharacterDataByName(m_name);
dialogueController.DisplayCharacterText(character);
GameManager.Instance.dialogueController.DisplayCharacterText(character);
}
}

View File

@@ -14,7 +14,7 @@ public class BillboardBehaviour : MonoBehaviour
// Update is called once per frame
void Update()
{
transform.LookAt(Camera.main.transform.position);
transform.rotation = Quaternion.LookRotation(transform.position - Camera.main.transform.position);
transform.rotation = Quaternion.Euler(new Vector3(initialRotation.x, transform.rotation.eulerAngles.y, initialRotation.z));
}
}