who needs money anyways
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@@ -10,7 +10,6 @@ public class CharacterData : ScriptableObject
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public int m_strength;
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public int m_dexterity;
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public int m_intelligence;
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public int m_money;
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[Header("The index of the dialogue relates to what question it should link too.")]
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public List<Dialogue> m_dialogueOptions;
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