Add custom cursors
This commit is contained in:
@@ -10,6 +10,15 @@ public class UIManager : MonoBehaviour
|
||||
|
||||
public void BlockInput(bool value)
|
||||
{
|
||||
Cursor.SetCursor(GameManager.Instance.m_defaultCursor, Vector2.zero, CursorMode.Auto);
|
||||
m_blocked = value;
|
||||
}
|
||||
|
||||
public void SetCursor(Texture2D cursor)
|
||||
{
|
||||
if(!m_blocked)
|
||||
{
|
||||
Cursor.SetCursor(cursor, Vector2.zero, CursorMode.Auto);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user