initial setup of character data and dialogue holder
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21
Assets/Scripts/DialogueSystem/Dialogue.cs
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21
Assets/Scripts/DialogueSystem/Dialogue.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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[System.Serializable]
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public class Dialogue
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{
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[SerializeField] private string m_dialogueText;
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}
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public class QuestionData
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{
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public string[] m_questions = new string[]
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{
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"Who are you?",
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"Tell me something about yourself.",
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"What is your greatest accomplishment?",
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"Where do you see yourself in five years?",
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"What are your salary requirements?"
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};
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}
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