Merge Journal, Quest and Dialog systems

This commit is contained in:
2023-07-08 21:08:01 +02:00
parent 34fb3715f3
commit fd68064b16
12 changed files with 1849 additions and 84 deletions

View File

@@ -0,0 +1,28 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class AdventurerInteractable : MonoBehaviour
{
public DialogueController dialogueController;
[SerializeField] private string m_name = string.Empty;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
private void OnMouseDown()
{
PlayerController.Instance.cameraMovement = false;
CharacterData character = CharacterManager.Instance.GetCharacterDataByName(m_name);
dialogueController.DisplayCharacterText(character);
}
}