Compare commits
16 Commits
gfx
...
bugfix_win
| Author | SHA1 | Date | |
|---|---|---|---|
| 33d88a7dec | |||
| 67b2813b88 | |||
| c52c9f5a72 | |||
| e6ba085a1c | |||
| 82baf3db3c | |||
| 2233a2f17b | |||
|
|
b971d81e0f | ||
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d00929c814 | ||
| b71111ed12 | |||
| 6b5f52a71f | |||
| e9f3edd5fb | |||
| 9352395987 | |||
| a0fe5e7bf7 | |||
| 720ce6debe | |||
| 41b28e9efe | |||
| a00e4a6e98 |
@@ -13,26 +13,27 @@ MonoBehaviour:
|
||||
m_Name: Adena
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||||
m_EditorClassIdentifier:
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||||
m_image: {fileID: 0}
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||||
m_avatar: {fileID: 21300000, guid: d39b423a0c8065a42840ec70a3dbe874, type: 3}
|
||||
m_name: Adena
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||||
m_charisma: 3
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||||
m_strength: 10
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||||
m_dexterity: 10
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||||
m_intelligence: 10
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||||
m_spawnQuestId: 1
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||||
m_dialogueOptions:
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||||
- text: "G\u2019day Sir, I am the fair Adena, princess of the faraway planet of
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Velarius."
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bulletizedText: Adena. Princess.
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- text: "Working? A princess doesn\u2019t work, what do you have your robotic servants
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for, after all? Well, that was before I left, now times are different\u2026"
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for, after all? <br>Well, that was before I left, now times are different\u2026"
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bulletizedText: Stuck up princess doesn't work...
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- text: "Once, when I was still a wee little child, a bird landed on my finger
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while I was staring at the moon. My parents loved it. \u201CWhat a cute, little
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princess,\u201D they said. Well, my favourite moment was when I smashed their
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palace into pieces after they tried to marry me to Sir Reginald the Lizardman.
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Me and a lizard! Can you imagine?"
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while I was staring at the moon. <br>My parents loved it. \u201CWhat a cute,
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little princess,\u201D they said. <br>Well, my favourite moment was when I
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smashed their palace into pieces after they tried to marry me to Sir Reginald
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the Lizardman. Me and a lizard! Can you imagine?"
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bulletizedText: Destroying her parents palace for making her getting married
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to a lizard...
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- text: Away from this place and being worshipped as the goddess that I am, of
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course.
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bulletizedText: Being worshipped as a "goddess"...
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m_typingSfx: {fileID: 0}
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||||
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@@ -13,12 +13,12 @@ MonoBehaviour:
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||||
m_Name: Adventure Cat
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||||
m_EditorClassIdentifier:
|
||||
m_image: {fileID: 0}
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||||
m_avatar: {fileID: 21300000, guid: eff079f969ba97a41b289a5d5fd416f0, type: 3}
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||||
m_name: Adventure Cat
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||||
m_charisma: 5
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||||
m_strength: 10
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||||
m_dexterity: 5
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m_intelligence: 5
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m_spawnQuestId: 2
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m_dialogueOptions:
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- text: "<i>\u2026 (the cat looks at you, on her name collar you read: Adventure
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Cat)</i>"
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@@ -32,3 +32,4 @@ MonoBehaviour:
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- text: "<i>\u2026 (Although cats are far from stupid, you don\u2019t think that
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an adventure cat would necessarily think about this)</i>"
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bulletizedText: N/A
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||||
m_typingSfx: {fileID: 0}
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||||
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||||
@@ -13,22 +13,23 @@ MonoBehaviour:
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||||
m_Name: Amadeus
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||||
m_EditorClassIdentifier:
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m_image: {fileID: 0}
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m_avatar: {fileID: 21300000, guid: 364be8af730401347bd42dd24246ea32, type: 3}
|
||||
m_name: Amadeus
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m_charisma: 2
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||||
m_strength: 7
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||||
m_dexterity: 7
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m_intelligence: 7
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||||
m_spawnQuestId: 1
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||||
m_dialogueOptions:
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||||
- text: "Amadeus the robot, that\u2019s my name. How can I be of service? "
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bulletizedText: Amadeus.
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- text: "Well, I\u2019m used to working for my old master. A crazy old scholar.
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Always wanted me to climb up mountains and pick flowers."
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<br>Always wanted me to climb up mountains and pick flowers."
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bulletizedText: Used to working with his old master. Climbed mountains and picked
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flowers.
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- text: "Even though I\u2019ve seen many things in my life, my master used to do
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the fighting. However, once I was told to try my hands at playing an instrument.
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I liked it, but my master shut his ears and a nearby cave bear died instantly."
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the fighting. <br>However, once I was told to try my hands at playing an instrument.
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<br>I liked it, but my master shut his ears and a nearby cave bear died instantly."
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bulletizedText: Playing instruments... Really badly...
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- text: "As a free robot on an exciting adventure. No people tho, I hate people\u2026"
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bulletizedText: As a free robot with no people...
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m_typingSfx: {fileID: 0}
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||||
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@@ -13,6 +13,7 @@ MonoBehaviour:
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||||
m_Name: Derk
|
||||
m_EditorClassIdentifier:
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||||
m_image: {fileID: 0}
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||||
m_avatar: {fileID: 21300000, guid: 8fef586f3af1449418c717b43ef4e25e, type: 3}
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||||
m_name: Derk
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m_charisma: 5
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||||
m_strength: 5
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@@ -25,8 +26,9 @@ MonoBehaviour:
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it, no problem for old Derk."
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bulletizedText: Just wants to work.
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- text: "This mornin\u2019 I helped an old lady get into one of those high speed
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trains. They always say Derk the jerk, but no one ever says \u201CWow, what
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a nice guy\u201D. "
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trains. <br>They always say Derk the jerk, but no one ever says <br>\u201CWow,
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what a nice guy\u201D. "
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bulletizedText: Helped a lady get onto a high speed train.
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- text: "\u2026 (drools)"
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bulletizedText: ...
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||||
m_typingSfx: {fileID: 0}
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||||
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||||
@@ -13,22 +13,23 @@ MonoBehaviour:
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||||
m_Name: Rufus
|
||||
m_EditorClassIdentifier:
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m_image: {fileID: 0}
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m_avatar: {fileID: 21300000, guid: 622ebc6effcb8c0458b8bf110ada911a, type: 3}
|
||||
m_name: Rufus
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||||
m_charisma: 0
|
||||
m_strength: 0
|
||||
m_dexterity: 0
|
||||
m_intelligence: 0
|
||||
m_spawnQuestId: 2
|
||||
m_charisma: 8
|
||||
m_strength: 4
|
||||
m_dexterity: 2147483647
|
||||
m_intelligence: 8
|
||||
m_dialogueOptions:
|
||||
- text: I am Rufus, here to help you.
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||||
bulletizedText: Rufus.
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||||
- text: "I am a nature kinda guy, hunt, fetch, you know how it goes. Also, I\u2019m
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a natural with people, as you can imagine. Everybody always wants to pet me,
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it can be quite annoying."
|
||||
- text: "I am a nature kinda guy, hunt, fetch, you know how it goes. <br>Also,
|
||||
I\u2019m a natural with people, as you can imagine. <br>Everybody always wants
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to pet me, it can be quite annoying."
|
||||
bulletizedText: Anywhere with nature and people.
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||||
- text: Once, there was this guy that tried to steal my bone. I found him by following
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||||
his scent and then I stabbed him with my lightsword. Just kidding, I ratted
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||||
him out to the authorities of course.
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||||
- text: Once, there was this guy that tried to steal my bone. <br>I found him by
|
||||
following his scent and then I stabbed him with my lightswod. <br>Just kidding,
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||||
I ratted him out to the authorities of course.
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||||
bulletizedText: Told the authorities about the guy who stole his bone.
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||||
- text: Hmm, probably going on adventures with my 5 kids.
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||||
bulletizedText: Going on adventures with his kids.
|
||||
m_typingSfx: {fileID: 0}
|
||||
|
||||
140
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Assets/Images/Adventurers/Portraits.meta
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(Stored with Git LFS)
Normal file
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(Stored with Git LFS)
Normal file
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(Stored with Git LFS)
Normal file
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(Stored with Git LFS)
Normal file
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7
Assets/Scenes/WinScene.unity.meta
Normal file
7
Assets/Scenes/WinScene.unity.meta
Normal file
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private void OnMouseDown()
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{
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if (GameManager.Instance.uiManager.InputBlocked)
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return;
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if (GameManager.Instance.dialogueController.DialogueInProgress)
|
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return;
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PlayerController.Instance.cameraMovement = false;
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CharacterData character = CharacterManager.Instance.GetCharacterDataByName(m_name);
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GameManager.Instance.dialogueController.DisplayCharacterText(character);
|
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@@ -5,6 +5,7 @@ using UnityEngine;
|
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public class CharacterData : ScriptableObject
|
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{
|
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public Sprite m_image;
|
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public Sprite m_avatar;
|
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public string m_name;
|
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|
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public int m_charisma;
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@@ -14,4 +15,6 @@ public class CharacterData : ScriptableObject
|
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|
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[Header("The index of the dialogue relates to what question it should link too.")]
|
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public List<Dialogue> m_dialogueOptions;
|
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|
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public AudioSource m_typingSfx;
|
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}
|
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@@ -2,6 +2,7 @@ using System;
|
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using System.Collections;
|
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using System.Collections.Generic;
|
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using UnityEngine;
|
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using UnityEngine.SceneManagement;
|
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using UnityEngine.UI;
|
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public class GameManager : MonoBehaviour
|
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@@ -9,6 +10,7 @@ public class GameManager : MonoBehaviour
|
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public static GameManager Instance;
|
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public Image fadeRect;
|
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public DialogueController dialogueController;
|
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public UIManager uiManager;
|
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|
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[SerializeField] private float m_fadeT;
|
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private float m_fadeTotal;
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@@ -54,9 +56,6 @@ public class GameManager : MonoBehaviour
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fadeRect.color = new Color(0f, 0f, 0f, Mathf.Lerp(0, 1, m_fadeT));
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}
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|
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}
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public void FadePingPong(Action callback = null)
|
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@@ -65,4 +64,9 @@ public class GameManager : MonoBehaviour
|
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m_fadeTotal = 0;
|
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m_showFade = true;
|
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}
|
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|
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public void ShowGameResultScene(bool success)
|
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{
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SceneManager.LoadScene(success ? "WinScene" : "LossScene");
|
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}
|
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}
|
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|
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@@ -3,6 +3,7 @@ using System.Collections.Generic;
|
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using System.Linq;
|
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using TMPro;
|
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using UnityEngine;
|
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using UnityEngine.UI;
|
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|
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public class Journal : MonoBehaviour
|
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{
|
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@@ -33,6 +34,8 @@ public class Journal : MonoBehaviour
|
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return;
|
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}
|
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|
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GameManager.Instance.uiManager.BlockInput(true);
|
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|
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m_availableAdventurers.Clear();
|
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foreach (var character in CharacterManager.Instance.CharacterDatas)
|
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{
|
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@@ -57,13 +60,22 @@ public class Journal : MonoBehaviour
|
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journal.SetActive(false);
|
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adventurerPage.gameObject.SetActive(false);
|
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PlayerController.Instance.cameraMovement = true;
|
||||
|
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GameManager.Instance.uiManager.BlockInput(false);
|
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}
|
||||
|
||||
public void SetJournalAdventurerPage(int id)
|
||||
{
|
||||
CharacterData chara = m_availableAdventurers[id];
|
||||
TMP_Text nameLabel = adventurerPage.Find("AdventurerName").gameObject.GetComponent<TMP_Text>();
|
||||
nameLabel.text = chara.m_name;
|
||||
adventurerPage.Find("AdventurerName").gameObject.GetComponent<TMP_Text>().text = chara.name;
|
||||
adventurerPage.Find("AdventurerAvatar").gameObject.GetComponent<Image>().sprite = chara.m_avatar;
|
||||
string cv = "";
|
||||
foreach (var line in chara.m_dialogueOptions)
|
||||
{
|
||||
cv += $"- {line.bulletizedText}\n";
|
||||
}
|
||||
adventurerPage.Find("AdventurerCV").gameObject.GetComponent<TMP_Text>().text = cv;
|
||||
|
||||
}
|
||||
|
||||
public void SetJournalQuestPage()
|
||||
@@ -95,7 +107,9 @@ public class Journal : MonoBehaviour
|
||||
bool success = QuestManager.Instance.RunQuestWithAdventurer(m_availableAdventurers[m_selectedAdventurer], activeQuest);
|
||||
Debug.Log("THE QUESTR ESULT WAS: " + success);
|
||||
adventurerPage.gameObject.SetActive(false);
|
||||
if(success)
|
||||
|
||||
questPage.Find("QuestResult").gameObject.SetActive(true);
|
||||
if (success)
|
||||
{
|
||||
questPage.Find("QuestResult/NextQuest").gameObject.SetActive(true);
|
||||
questPage.Find("QuestResult/RetryQuest").gameObject.SetActive(false);
|
||||
@@ -106,7 +120,7 @@ public class Journal : MonoBehaviour
|
||||
}
|
||||
|
||||
questPage.Find("QuestResult/QuestResultText").gameObject.GetComponent<TMP_Text>().text = success ? activeQuest.successStr : activeQuest.failedStr;
|
||||
questPage.Find("QuestResult").gameObject.SetActive(true);
|
||||
|
||||
}
|
||||
|
||||
public void StartNextQuest()
|
||||
|
||||
@@ -9,7 +9,7 @@ public class QuestManager : MonoBehaviour
|
||||
public int activeQuest = 0;
|
||||
|
||||
public Quest[] quests = {
|
||||
new Quest(_name: "Advert Quest 1", _desc: "Find someone to hand out flyers to advertise our tavern to adventurers. Strength, dexterity, intelligence: doesn<73>t matter, find someone who would do this for as little money as possible.", _failedStr: "Damn, that didn<64>t work at all. That robot just randomly started playing an instrument, much to the dismay of the townspeople.", _successStr: "Perfect, this place will be full of adventurers in no time.", _strength: 0, _intelligence: 0, _charisma: 5),
|
||||
new Quest(_name: "Advert Quest 1", _desc: "Find someone to hand out flyers to advertise our tavern to adventurers. Strength, dexterity, intelligence: doesn<73>t matter, find someone who would do this for as little money as possible.", _failedStr: "Damn, that didn<64>t work at all. That robot just randomly started playing an instrument, much to the dismay of the townspeople.", _successStr: "Perfect, this place will be full of adventurers in no time.", _canRetry: true, _strength: 0, _intelligence: 0, _charisma: 5),
|
||||
};
|
||||
|
||||
private void Awake()
|
||||
@@ -77,6 +77,8 @@ public class QuestManager : MonoBehaviour
|
||||
if (activeQuest >= quests.Length)
|
||||
{
|
||||
Debug.Log("All quests completed");
|
||||
GameManager.Instance.FadePingPong(Win);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -84,8 +86,24 @@ public class QuestManager : MonoBehaviour
|
||||
}
|
||||
|
||||
public void RetryQuest()
|
||||
{
|
||||
if (quests[activeQuest].canRetry)
|
||||
{
|
||||
GameManager.Instance.FadePingPong();
|
||||
} else
|
||||
{
|
||||
GameManager.Instance.FadePingPong(Loose);
|
||||
}
|
||||
}
|
||||
|
||||
public void Win()
|
||||
{
|
||||
GameManager.Instance.ShowGameResultScene(true);
|
||||
}
|
||||
|
||||
public void Loose()
|
||||
{
|
||||
GameManager.Instance.ShowGameResultScene(false);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -96,9 +114,10 @@ public class Quest
|
||||
public string description;
|
||||
public string successStr;
|
||||
public string failedStr;
|
||||
public bool canRetry = false;
|
||||
public int strength, intelligence, charisma;
|
||||
|
||||
public Quest(string _name, string _desc, string _failedStr, string _successStr, int _strength, int _intelligence, int _charisma)
|
||||
public Quest(string _name, string _desc, string _failedStr, string _successStr, bool _canRetry, int _strength, int _intelligence, int _charisma)
|
||||
{
|
||||
this.name = _name;
|
||||
this.description = _desc;
|
||||
@@ -107,6 +126,7 @@ public class Quest
|
||||
this.strength = _strength;
|
||||
this.intelligence = _intelligence;
|
||||
this.charisma = _charisma;
|
||||
this.canRetry = _canRetry;
|
||||
|
||||
}
|
||||
}
|
||||
15
Assets/Scripts/UIManager.cs
Normal file
15
Assets/Scripts/UIManager.cs
Normal file
@@ -0,0 +1,15 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
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|
||||
public class UIManager : MonoBehaviour
|
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{
|
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public bool InputBlocked => m_blocked;
|
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|
||||
private bool m_blocked = false;
|
||||
|
||||
public void BlockInput(bool value)
|
||||
{
|
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m_blocked = value;
|
||||
}
|
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}
|
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11
Assets/Scripts/UIManager.cs.meta
Normal file
11
Assets/Scripts/UIManager.cs.meta
Normal file
@@ -0,0 +1,11 @@
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@@ -1,5 +1,6 @@
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"com.unity.feature.development": "1.0.1",
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@@ -1,5 +1,11 @@
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"com.unity.collab-proxy": {
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"version": "2.0.5",
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@@ -11,4 +11,10 @@ EditorBuildSettings:
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path: Assets/Scenes/Main.unity
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path: Assets/Scenes/LossScene.unity
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guid: 1e8b58855838247459bbc0891659972f
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path: Assets/Scenes/WinScene.unity
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@@ -18,17 +18,20 @@ QualitySettings:
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@@ -40,8 +43,18 @@ QualitySettings:
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|
||||
- serializedVersion: 2
|
||||
- serializedVersion: 3
|
||||
name: Low
|
||||
pixelLightCount: 0
|
||||
shadows: 0
|
||||
@@ -53,17 +66,20 @@ QualitySettings:
|
||||
shadowCascade2Split: 0.33333334
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 0
|
||||
blendWeights: 2
|
||||
textureQuality: 0
|
||||
skinWeights: 2
|
||||
globalTextureMipmapLimit: 0
|
||||
textureMipmapLimitSettings: []
|
||||
anisotropicTextures: 0
|
||||
antiAliasing: 0
|
||||
softParticles: 0
|
||||
softVegetation: 0
|
||||
realtimeReflectionProbes: 0
|
||||
billboardsFaceCameraPosition: 0
|
||||
useLegacyDetailDistribution: 1
|
||||
vSyncCount: 0
|
||||
lodBias: 0.4
|
||||
maximumLODLevel: 0
|
||||
enableLODCrossFade: 1
|
||||
streamingMipmapsActive: 0
|
||||
streamingMipmapsAddAllCameras: 1
|
||||
streamingMipmapsMemoryBudget: 512
|
||||
@@ -75,8 +91,18 @@ QualitySettings:
|
||||
asyncUploadBufferSize: 16
|
||||
asyncUploadPersistentBuffer: 1
|
||||
resolutionScalingFixedDPIFactor: 1
|
||||
customRenderPipeline: {fileID: 0}
|
||||
terrainQualityOverrides: 0
|
||||
terrainPixelError: 1
|
||||
terrainDetailDensityScale: 1
|
||||
terrainBasemapDistance: 1000
|
||||
terrainDetailDistance: 80
|
||||
terrainTreeDistance: 5000
|
||||
terrainBillboardStart: 50
|
||||
terrainFadeLength: 5
|
||||
terrainMaxTrees: 50
|
||||
excludedTargetPlatforms: []
|
||||
- serializedVersion: 2
|
||||
- serializedVersion: 3
|
||||
name: Medium
|
||||
pixelLightCount: 1
|
||||
shadows: 1
|
||||
@@ -88,17 +114,20 @@ QualitySettings:
|
||||
shadowCascade2Split: 0.33333334
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 0
|
||||
blendWeights: 2
|
||||
textureQuality: 0
|
||||
skinWeights: 2
|
||||
globalTextureMipmapLimit: 0
|
||||
textureMipmapLimitSettings: []
|
||||
anisotropicTextures: 1
|
||||
antiAliasing: 0
|
||||
softParticles: 0
|
||||
softVegetation: 0
|
||||
realtimeReflectionProbes: 0
|
||||
billboardsFaceCameraPosition: 0
|
||||
useLegacyDetailDistribution: 1
|
||||
vSyncCount: 1
|
||||
lodBias: 0.7
|
||||
maximumLODLevel: 0
|
||||
enableLODCrossFade: 1
|
||||
streamingMipmapsActive: 0
|
||||
streamingMipmapsAddAllCameras: 1
|
||||
streamingMipmapsMemoryBudget: 512
|
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@@ -110,8 +139,18 @@ QualitySettings:
|
||||
asyncUploadBufferSize: 16
|
||||
asyncUploadPersistentBuffer: 1
|
||||
resolutionScalingFixedDPIFactor: 1
|
||||
customRenderPipeline: {fileID: 0}
|
||||
terrainQualityOverrides: 0
|
||||
terrainPixelError: 1
|
||||
terrainDetailDensityScale: 1
|
||||
terrainBasemapDistance: 1000
|
||||
terrainDetailDistance: 80
|
||||
terrainTreeDistance: 5000
|
||||
terrainBillboardStart: 50
|
||||
terrainFadeLength: 5
|
||||
terrainMaxTrees: 50
|
||||
excludedTargetPlatforms: []
|
||||
- serializedVersion: 2
|
||||
- serializedVersion: 3
|
||||
name: High
|
||||
pixelLightCount: 2
|
||||
shadows: 2
|
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@@ -123,17 +162,20 @@ QualitySettings:
|
||||
shadowCascade2Split: 0.33333334
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 1
|
||||
blendWeights: 2
|
||||
textureQuality: 0
|
||||
skinWeights: 2
|
||||
globalTextureMipmapLimit: 0
|
||||
textureMipmapLimitSettings: []
|
||||
anisotropicTextures: 1
|
||||
antiAliasing: 0
|
||||
softParticles: 0
|
||||
softVegetation: 1
|
||||
realtimeReflectionProbes: 1
|
||||
billboardsFaceCameraPosition: 1
|
||||
useLegacyDetailDistribution: 1
|
||||
vSyncCount: 1
|
||||
lodBias: 1
|
||||
maximumLODLevel: 0
|
||||
enableLODCrossFade: 1
|
||||
streamingMipmapsActive: 0
|
||||
streamingMipmapsAddAllCameras: 1
|
||||
streamingMipmapsMemoryBudget: 512
|
||||
@@ -145,8 +187,18 @@ QualitySettings:
|
||||
asyncUploadBufferSize: 16
|
||||
asyncUploadPersistentBuffer: 1
|
||||
resolutionScalingFixedDPIFactor: 1
|
||||
customRenderPipeline: {fileID: 0}
|
||||
terrainQualityOverrides: 0
|
||||
terrainPixelError: 1
|
||||
terrainDetailDensityScale: 1
|
||||
terrainBasemapDistance: 1000
|
||||
terrainDetailDistance: 80
|
||||
terrainTreeDistance: 5000
|
||||
terrainBillboardStart: 50
|
||||
terrainFadeLength: 5
|
||||
terrainMaxTrees: 50
|
||||
excludedTargetPlatforms: []
|
||||
- serializedVersion: 2
|
||||
- serializedVersion: 3
|
||||
name: Very High
|
||||
pixelLightCount: 3
|
||||
shadows: 2
|
||||
@@ -158,17 +210,20 @@ QualitySettings:
|
||||
shadowCascade2Split: 0.33333334
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 1
|
||||
blendWeights: 4
|
||||
textureQuality: 0
|
||||
skinWeights: 4
|
||||
globalTextureMipmapLimit: 0
|
||||
textureMipmapLimitSettings: []
|
||||
anisotropicTextures: 2
|
||||
antiAliasing: 2
|
||||
softParticles: 1
|
||||
softVegetation: 1
|
||||
realtimeReflectionProbes: 1
|
||||
billboardsFaceCameraPosition: 1
|
||||
useLegacyDetailDistribution: 1
|
||||
vSyncCount: 1
|
||||
lodBias: 1.5
|
||||
maximumLODLevel: 0
|
||||
enableLODCrossFade: 1
|
||||
streamingMipmapsActive: 0
|
||||
streamingMipmapsAddAllCameras: 1
|
||||
streamingMipmapsMemoryBudget: 512
|
||||
@@ -180,30 +235,43 @@ QualitySettings:
|
||||
asyncUploadBufferSize: 16
|
||||
asyncUploadPersistentBuffer: 1
|
||||
resolutionScalingFixedDPIFactor: 1
|
||||
customRenderPipeline: {fileID: 0}
|
||||
terrainQualityOverrides: 0
|
||||
terrainPixelError: 1
|
||||
terrainDetailDensityScale: 1
|
||||
terrainBasemapDistance: 1000
|
||||
terrainDetailDistance: 80
|
||||
terrainTreeDistance: 5000
|
||||
terrainBillboardStart: 50
|
||||
terrainFadeLength: 5
|
||||
terrainMaxTrees: 50
|
||||
excludedTargetPlatforms: []
|
||||
- serializedVersion: 2
|
||||
- serializedVersion: 3
|
||||
name: Ultra
|
||||
pixelLightCount: 4
|
||||
shadows: 2
|
||||
shadowResolution: 2
|
||||
shadowProjection: 1
|
||||
shadowCascades: 4
|
||||
shadowDistance: 150
|
||||
shadowDistance: 999999
|
||||
shadowNearPlaneOffset: 3
|
||||
shadowCascade2Split: 0.33333334
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 1
|
||||
blendWeights: 4
|
||||
textureQuality: 0
|
||||
skinWeights: 4
|
||||
globalTextureMipmapLimit: 0
|
||||
textureMipmapLimitSettings: []
|
||||
anisotropicTextures: 2
|
||||
antiAliasing: 2
|
||||
softParticles: 1
|
||||
softVegetation: 1
|
||||
realtimeReflectionProbes: 1
|
||||
billboardsFaceCameraPosition: 1
|
||||
useLegacyDetailDistribution: 1
|
||||
vSyncCount: 1
|
||||
lodBias: 2
|
||||
maximumLODLevel: 0
|
||||
enableLODCrossFade: 1
|
||||
streamingMipmapsActive: 0
|
||||
streamingMipmapsAddAllCameras: 1
|
||||
streamingMipmapsMemoryBudget: 512
|
||||
@@ -215,7 +283,18 @@ QualitySettings:
|
||||
asyncUploadBufferSize: 16
|
||||
asyncUploadPersistentBuffer: 1
|
||||
resolutionScalingFixedDPIFactor: 1
|
||||
customRenderPipeline: {fileID: 0}
|
||||
terrainQualityOverrides: 0
|
||||
terrainPixelError: 1
|
||||
terrainDetailDensityScale: 1
|
||||
terrainBasemapDistance: 1000
|
||||
terrainDetailDistance: 80
|
||||
terrainTreeDistance: 5000
|
||||
terrainBillboardStart: 50
|
||||
terrainFadeLength: 5
|
||||
terrainMaxTrees: 50
|
||||
excludedTargetPlatforms: []
|
||||
m_TextureMipmapLimitGroupNames: []
|
||||
m_PerPlatformDefaultQuality:
|
||||
Android: 2
|
||||
Lumin: 5
|
||||
@@ -223,6 +302,7 @@ QualitySettings:
|
||||
Nintendo Switch: 5
|
||||
PS4: 5
|
||||
PSP2: 2
|
||||
Server: 0
|
||||
Stadia: 5
|
||||
Standalone: 5
|
||||
WebGL: 3
|
||||
|
||||
Reference in New Issue
Block a user