6 Commits

Author SHA1 Message Date
e9f3edd5fb Add Tables 2023-07-09 13:24:59 +02:00
9352395987 Level blocking 2023-07-09 13:03:32 +02:00
a0fe5e7bf7 Merge pull request #16 from JanGross/gfx
Updated character graphics
2023-07-09 12:30:53 +02:00
720ce6debe Merge pull request #15 from JanGross/journal_ui_adventuers
Populate adventurer CV
2023-07-09 12:25:34 +02:00
41b28e9efe Populate adventurer CV 2023-07-09 12:25:06 +02:00
a00e4a6e98 Fix quest retry 2023-07-09 12:05:51 +02:00
26 changed files with 2285 additions and 347 deletions

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@@ -62,8 +62,14 @@ public class Journal : MonoBehaviour
public void SetJournalAdventurerPage(int id) public void SetJournalAdventurerPage(int id)
{ {
CharacterData chara = m_availableAdventurers[id]; CharacterData chara = m_availableAdventurers[id];
TMP_Text nameLabel = adventurerPage.Find("AdventurerName").gameObject.GetComponent<TMP_Text>(); adventurerPage.Find("AdventurerName").gameObject.GetComponent<TMP_Text>().text = chara.name;
nameLabel.text = chara.m_name; string cv = "";
foreach (var line in chara.m_dialogueOptions)
{
cv += $"- {line.bulletizedText}\n";
}
adventurerPage.Find("AdventurerCV").gameObject.GetComponent<TMP_Text>().text = cv;
} }
public void SetJournalQuestPage() public void SetJournalQuestPage()
@@ -95,7 +101,9 @@ public class Journal : MonoBehaviour
bool success = QuestManager.Instance.RunQuestWithAdventurer(m_availableAdventurers[m_selectedAdventurer], activeQuest); bool success = QuestManager.Instance.RunQuestWithAdventurer(m_availableAdventurers[m_selectedAdventurer], activeQuest);
Debug.Log("THE QUESTR ESULT WAS: " + success); Debug.Log("THE QUESTR ESULT WAS: " + success);
adventurerPage.gameObject.SetActive(false); adventurerPage.gameObject.SetActive(false);
if(success)
questPage.Find("QuestResult").gameObject.SetActive(true);
if (success)
{ {
questPage.Find("QuestResult/NextQuest").gameObject.SetActive(true); questPage.Find("QuestResult/NextQuest").gameObject.SetActive(true);
questPage.Find("QuestResult/RetryQuest").gameObject.SetActive(false); questPage.Find("QuestResult/RetryQuest").gameObject.SetActive(false);
@@ -106,7 +114,7 @@ public class Journal : MonoBehaviour
} }
questPage.Find("QuestResult/QuestResultText").gameObject.GetComponent<TMP_Text>().text = success ? activeQuest.successStr : activeQuest.failedStr; questPage.Find("QuestResult/QuestResultText").gameObject.GetComponent<TMP_Text>().text = success ? activeQuest.successStr : activeQuest.failedStr;
questPage.Find("QuestResult").gameObject.SetActive(true);
} }
public void StartNextQuest() public void StartNextQuest()